Non-aim Heroes are fine as long as they are still difficult

In no way did I mention there being only nerfs. Your brain is the thing that assumed I was a Brigitte-hater, and just wanted nerfs. You then went 20-straight minutes harassing me in my own thread, just because you thought you were right, and that I was just a worthless whiner. You need to take responsibility for your actions, else you will have no more actions to make.

Get out of the nerf-war cult, for the love of god.

I’m not responsible for people’s misinterpretations. Changing what the way it is presented would be ungenuine.

And yet all you are doing in your topic is crying for nerfs.

Literally you.

I’m just saying why people think that is what you mean.

Can you give us an example which is not nerfing the supports in question?

The issue I think you are having is people REMEMBER dive, and saying to them that the match ups with Tracer in dive were fair ones won’t get anyone on side.

It may have felt fair from Tracers side, and we had a LOT of Tracer mains telling everyone it was fair, but, ultimately Brig was created because it wasn’t even close to the truth.

We have a lot of Dooms saying the match ups with him were also fair, and the hero is really kinda weak.

Are you so bad at reading that you can’t read your own post?

This is what you wrote. No where do you mention buffs.

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Oh, honey, your brain is a heavy filter for saying “low skill” heroes need nerfs and that’s definitely the tea. :tea: :honey_pot: :spoon:

But you’re doing nothing but whining about nothing? Why are you plaguing up a thread?

With unnecessary rude behavior?

You mean like every single post of yours in this thread. You are treated the way you treat others.

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Are you so bad at staying on-topic, that you cannot stay on-topic after spending 45 minutes figuring out the argument through your heavily biased brain?

I mentioned there would be appropriately compensated buffs in a clarification post. Yet you don’t want to reply like a decent person.

You are a troll. You don’t want to have a decent conversation. You just want drama because you’re addicted to it. I’ve dealt with people like you many times, so it doesn’t affect me. All I’m saying is, your actions have consequences and you will deal with them.

Only a rude person thinks everything is rude. Real rude actually exists, and it comes in the form of blind following. And not being genuine.

oH hOnEy, i think you’re starting to talk to yourself :face_with_hand_over_mouth:

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Are you said bad at reading that your little peanut brain can’t read your own post even when I quote it for you?

Except you acted like you had already mentioned them, when in fact you hadn’t. And the “compensation buffs” you suggested were completely laughable and still resulted in massive nerfs.

Nice projection.

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The real reason is people are misinterpreting it on purpose, to cause drama.

It’s not relevant that I mention this, because the thread is about changing non-aim mechanics into skill-based ones without an aim-requirement.

I already said this. This thread isn’t about meta and hero interactions. It’s about making no-skill mechanics rewarding. Please don’t overstretch.

I talk to myself all the time, but this isn’t one of those instances.

No. I’m actually not.

I didn’t act like I already mentioned them. I said mentioning them was unnecessary because it was implied. I’m sorry you hate that people don’t do what you want them to do.

The last time I projected was maybe a year ago, when I got very sick.

Then give us an example, of what you mean. Because the examples you gave just look like nerfs without the rewarding part.

I already did in the first post. I’m not going to clarify something that doesn’t need clarification.

If you actually need clarification, I’ll give it to you.

Yes, apparently, you are.

Yes, you literally did. No, it was not “implied” whatsoever. I’m sorry you’re so dull that you can’t keep track of your own posts.

I do, because your examples are all “nerf the anti flanker heroes” - and you are saying, it isn’t about nerfs it is about making the heroes feel more rewarding, but I’m not seeing any of that happening in any examples.

How would you make it feel more rewarding.

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How so? Because it is?

You can’t even keep track of your own insults. You’re saying that I’m crying out for nerfs, not that my arguing skills are bad.

Why can’t you read? Oh wait, you can. You’re just addicted to being a butthole.

By putting more difficulty into their mechanics. For example Moira can only self-heal when her resource meter is 80% or less. She can only use damage orb when her resource is at 80% or less. This will keep her from damaging others extremely easily, and will make timing her resources more rewarding.

Add a windup time to Brigitte’s stun, and increase the cooldown on whipshot, so she doesn’t have a presence in long-ranged fights. If her niche is aimed toward short-ranged support, she has far more difficulty in planning and decision making that will make her rewarding.

Literally, almost all of this I already mentioned. These are just examples so you can understand the concept. The point of this thread is to give one side of the argument a voice, since it’s severely under-represented.

Because it’s not.

Nope, I’m saying both that you are crying for nerfs and that you have no argument.

You’re the one that can’t read, bud.

Ah, so you agree with me. :slight_smile:

You can only say one. :slight_smile:

Checkmate.

the fact that you’re saying a hero shouldn’t have a presence…that sounds like straight up a nerf, not “more rewarding”

She shouldn’t have a presence in a long-ranged fight if her niche is close-ranged support. :woman_facepalming:

why should she even have a “niche,” symmetra has a niche, sombra has a niche, almost every hero people call “niche” heroes are considered bad