Frame rate and refresh rate are related but not the same thing. A 60 Hz monitor can go over 60 fps, with diminished returns. It can start the next frame before the last one is finished, which is a good thing
There is more to it than that, I can’t explain it all here from my phone
Okay, but am I wrong that Blizzard should have included the fps discrepancies for each mode as well? There’s a 3rd option for 120hz but my TV can’t do that so I’m just wondering what the fps differences are.
Rendering at a resolution that’s not the display’s native resolution often introduces bluriness due to stretching+interpolation which bothers a lot of people. I suspect the goal here is that people with 4K TV’s can choose a clean/sharp image, but pay for it by losing some image quality.
OP posted , and the Developer comments state 4k 60 fps … OW for the next gen (xbox) never targets 30 fps. you still get the smooth 60 fps, just without the fancy eye candy at 4k
TBH I’m really surprised they dont offer a framerate option. 1080p 120hz, or even 1440p 120hz seems like it would be more than doable on a series X with lower settings.
Or maybe they did - I dont play on xbox so I’m kind of presuming OP’s post is detailing the only two options they offered.
umm yes thats an option 1080p 120hz is for series S … let me quote the dev real quick brb 2 mins
cant quote it but this is it
“Framerate” : This mode prefers higher frame-rate at 120 frames-per-second at the cost of both image-quality and resolution (Series X: 1440p @ 120Hz, Series S: 1080p @ 120Hz
If you choose faster performance modes that emphasize resolution or framerate, settings will adjust by lowering the quality of lighting, textures, and shadows. The PC platform allows you to adjust all features in very detailed settings, however with consoles, the settings are relatively structured to well-controlled presets.
To get a better idea of what is changed, you can review my PC performance guide which breakdown details to the different possible things the game changes to accommodate to the performance presets.