Apparently the roadhog stuff that’s going to be on a new(ish) PTR requires animation? It makes me ever so curious what it is.
Is he finally getting a way to protect his teammates?
Better hook stuff?
Dang it. I wish I knew.
Apparently the roadhog stuff that’s going to be on a new(ish) PTR requires animation? It makes me ever so curious what it is.
Is he finally getting a way to protect his teammates?
Better hook stuff?
Dang it. I wish I knew.
My guess is it’s just gonna be a touch-up on his hook animation, because they said he’s not getting a massive rework or anything like that.
Edit: Relevant Jeff post, my emphasis.
I don’t think a new ability would be filed under tuning/balancing, but maybe Papa Jeff wanted to throw everyone off the scent.
New animations probably means he will have another ability, I’m guessing he will have an alternative use of take a breather where he drops it on the ground. Or maybe they’re just changing the hook in some way.
Maybe they’re touching up whole hog? I see a lot of people complaining about it.
Tuning/balancing that requires animation would likely be one of:
I’m guessing either an improvement to Whole Hog or something to make his hook feel more responsive.
i am thinking perhaps whole hog is an AOE effect, i mean unlikely but you never know what they will do with hog