New map ideas ??

Lots of polys because lots of objects. They’re expensive in terms of rendering.

Right, but this is Overwatch and Blizzard. :confused: Haven’t they been boasting how well they’ve done on the money side?

I want tug-o-war.

3-5 points. First active point is in the middle. Once the first point is taken, it’s disabled and the two adjacent points are activated with the team that took the first point gets a moderate spawn advantage.

Repeat again for 5 points, if 3 points, 2nd point taken wins.

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I just want more King of the Hill maps. I’m not sure on statistics but everyone I know seems to like KOTH the most, and hates 2CP the most. None of us really like the last 3 maps very much - especially lunar, so many people seem to hate it.

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How about the museum in the cinematic trailer?

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It’s on Numbani, defenders last spawn. The Doomfist’s gauntlet was replaced with Orisa’s Super charger, but you can still see it’s the museum.

What? Junker town is my 2nd favourite map after kings row

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Stay out of my head man, Sommerso is not yours to take :stuck_out_tongue:

Yes, but a map with multiple skyscrapers and a small bridge connecting them and very skinny walkways so it is condensed fighting.

Go for it.

Btw will we ever see an escort map with a vehicle that uses its tires to move on the ground?

Enjoy not running some maps very well then

Whoa, a tower map could be fun as hell. Very unique and interesting. Any further ideas on how exactly it would work?

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I hope next map is a nature one, even without much trees.

I like nature.

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Same. Not to mention how beautiful most of the maps ends up.

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Guys, underwater map!

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Great ideas! A map that i would like was what i kind of imagined lunar colony as, a broken space station with a destructible, unstable environment. Like how black forest has that breakable door, like destroying areas to toggle a small low gravity room for a time while repair roombas fix it and everything goes back to normal. It could be a surprising twist to certain things. Imagine a dva bomb goes off and destroys something and the whole area goes into low or high gravity mode, or a wall goes down for a certain period of time to reveal some new angle of attack. Overall what I want to see is a modular environment that would benefit both teams in different ways by temporarily applying special attributes to an area or revealing new paths. Tell me what you think of this idea :slight_smile:

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How about fighting on a moving platform? Like on an aircraft carrier, or a giant omnic?

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Winter patch
Pole aquarium for mei.Polar base with aquariums.Tunels through the aquarium,Pools for the entrance to the aquarium.We need swimming animations for all heros and diving suit costumes for other heros.Sombra and winston already have.Swimming animations for short pass water passages in maps.Some pools must have sharks for environmental kill but not instantly.Give players time for trying swim away.You must add polar bears,penguins,whales,sharks,seals etc.White map.Figting in water can be fun.

Summer patch
Active volcano map in galapagos islands.Secret darkwatch base in the mouth of the volcano.Lava flows,cliffs etc.Randomly falling volcanic rocks.
It’s a base for research.It should also be in the smoky areas that block the vision.Red Map.

Event Patch 1
Glass bridge in mountain.Touristic facilities in china.
You can shoot and broke some parts of glass bridge for
environmental kills.Cableways,monkeys,clifs,
Brown, green map.
Event Patch 2
Secret omnic production facility in tahiti islands.This maps must have big beach for big boss robot (you can use this area for events)fight.Basicly in the jungle but big part of map must be beach.We can swim in ocean.Sea life must have with random(specialy random) environmental shark kills.Ship port, landing area etc.
Green,white-blue map.Old facality with many ivy.
Thats all.

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OOOOH. I wanna fight on a giant omnic!!!

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I want a new map that’s all natural. No man-made structures anywhere, just a big, natural field like a vertical wasteland or a preserved forest.

That and I also kind of want some kind of rooftop/skyway map where you play on the canopy of a big city and there are pitfalls EVERYWHERE. There’d be a bunch of platforms and maybe you can even jump on top of flying cars in order to get to places… something like Coruscant from Star Wars.

EDIT: It would also be amazing if we could get a 100% vertical map, where you have to move UP in order to reach the next objective rather than move across a horizontal plane.

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