Hi there, I don’t know a whole lot about the functionality of team placements when queuing up for matches like QP, but I hear a lot of talk about a possible 2-2-2 role lock in the future because of problems like DPS takeovers and no healers etc (GOATS).
Maybe instead of a role lock, they can program in a function that predicts probability to at least help with issues like this? Overwatch easily keeps track of your play times on heroes, so why not put in a feature that balances a team based on play time? It’s not a sure fire thing, but if the algorithm detects six players, two of which have most of their hours on healer, two more on dps, and tank- etc, why not put that six together if they’re at the same skill level?
There’s more than enough players on the game to do this, and while like I said, a 2-2-2 stack isn’t guaranteed with this method, it could at least push people into the right places with characters they feel most comfortable playing right off the bat and influence a healthy, balanced team, while still leaving an opening for people to change as they go and not force anything.
Thoughts ! ?
UPDATE: If you guys have ideas that aren’t just “put the 2-2-2 role lock in” please let me know! I want to hear what other people are suggesting and thinking.
DOUBLE UPDATE: I understand how this won’t work now with the current algorithm and player base. Thanks guys!