As a tank I’m expected to move the payload, make space, protect my team, peel for my backline, get kills, dive the Widow, swap every time I get countered, get kills and not die. Meanwhile, DPS can stay on double sniper the whole game, even if there’s no Pharah or Echo and we’d need some splash. They can "play what they want, but if I try to D.Va into Zarya it’s gonna be “tank diff”.
I’m on 30 kills and 7 deaths, compared to enemy tank’s 17-9, but that’s not good enough stats to ask sniper DPS (both 15+ deaths) to switch, because “tanks deal more damage than DPS”. Why do we even have DPS role, and two of them per team, if tanks are are apparently supposed to do all the damage? It’s in your name. The name of for the “tank” role does not come from the war vehicle with a big cannon, but from the object you can fill up a lot before it can’t take any more.
So, tank has less kills than enemy tank, it’s “tank diff”, tank has more kills than enemy tank, it’s basically still not good enough, but it’s in no way a “DPS diff”, not even when Baptiste has more kills than both of them.
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