So I’m not looking to argue with anyone, I’m just going to give some suggestions and feedback to the devs
I love mystery heroes and while I know it is supposed to be random, there is one point that I feel needs to be brought up that could improve on mystery heroes (which have may already been brought up).
No more mercy.
I know it seems absolutely ridiculous and pointless to say, but as someone who has experienced countless loses with a mercy carrying the other team or countless wins because we had a mercy, it seems unfair that something as broken as mercy should be allowed. The reason being so broken is because she breaks the randomness. When one hero (or 2) is literally stopping the other team and the said stopped team pulls together a suicide run to stop the winning team (say a double bastion or double orisa…double mei blocking the point A entrance to hanumura on defense) and finally you stop one or both, mercy flies in to res while everyone who just died in the suicide run gets a new hero and most of the time it isn’t their main OR doesn’t have the DPS to stop it again. Yes I understand this will never be changed, I’m just giving feedback regardless and it would balance out the game MUCH better. That or remove her res function which is more absurd than just removing her from mystery heroes…which is also absurd I know but hey worth a shot haha.
Competitive mystery heroes. Yes it seems stupid but as someone who was good with only 2 characters and is now very good with all but 2 or 3, I am dead serious about competitive mystery heroes. Maybe no mercy allowed in competitive mystery heroes lol.
I’m sure there are others who would enjoy it as there are surely some others who play a lot of mystery heroes and would like something new. Competitive mystery would separate the casuals from the…competitives lol. Just a suggestion lol
Hope to see you in mystery heroes!