The goals according to the balance statement are really twofold.
- To give Lucio more maneuverability
- To make his Ult become a legitimate burst damage protection.
I continue to focus on these two, because those are the stated aim (all the multitudes of other broken side effects from neglect weren’t addressed in the healer balance doc, so I assume they have no intention on working on these at this time.).
This gives us something to work with, as their vision. So, the question then becomes “do the changes they made accomplish the goals they set out to accomplish?”
In both cases, based on my experience on the PTR, absolutely not. 2 meters added is meaningless.
The most extensive change is noticed on Hanamura B. On live, if Lucio stands in the center of the point, he will cover the whole point, except the e treme 4 corners. On the PTR, it adds those 4 corners. This doesnt add maneuverability. It adds slightly more than Lucio’s height to each side of his aura.
I would like to define what I see as reasonable maneuverability. I believe that Lucio should generally be able to cover the entire control point from any spot on the point. If he is standing in a corner, his aura should cover the whole point under most circumstances. Of course not on Oasis City Center, but on most normal maps, barring line of sight.
Lucio should be able to perform his function while remaining a safe distance from Brigitte.
He should have a reasonable amount of point coverage if riding a wall in the same room as a control point.
The PTR change gives none of that, and I believe that it should go to 20m yo make it happen. The concept of the highest mobility hero in the game having the shortest leash is absurd.
The second is the Ult change. This simply will not achieve its objective because of the 0.8 second cast time on Lucio’s ult, which a priori eliminates the ability to protect against burst damage. It will, in practice, simply be stronger in the areas in which it is already strong, against Genji and Soldier ults.