Krikenemp, Thank you.
I am afraid that Blizzard might cave in to pressure from people who do not appreciate Symmetra’s design and change Symmetra in ways that don’t fit her true spirit.
I loved what they did in 2.0 rework and I wish they build on that rather than change it.
Yea it sounds like a powerful ability. I don’t want to see Photon Barrier go because 1v1 Photon Barrier is superior Imo.
You guys want it to be added in addition to the Photon Barrier?
I can get behind adding abilities to her existing kit in theory.
But in reality if Devs decide to add more abilities to Symmetra then they are unlikely to buff the weaknesses of her Turrets and Photon Barrier, which is what Symmetra needs right now.
but maybe they fix all of it, I don’t know. So let’s ignore that and explore this ability a bit.
I like the idea of an ability where you place a permanent Barrier on certain Enemies and make them Burst through it.
It’s like a reverse Zarya Barrier. It’s pretty cool concept.
However if we want to see this type of ability in the game, whether in Symmetra’s or that of any other hero, then we must think about how it effects the players in the game.
This type of Barrier is kind of broken on heroes that have low DPS., because it will take them a while to break through it. Winston takes ages just to destroy a 400 hp TP/Shield Gen.
This type of Barrier is kind of broken on heroes that only do spash damage, with no other way of dealing non-splash damage like Pharah.
You would have to make this type of Barrier have like 200 health so Brigitte, Winston, Moira and Pharah, aren’t pulling their hair out from having this on them every few seconds.
Symmetra is a Melee hero who often finds herself in melee range in chatoic fights and is very vulnerable to enemies who deal damage at mid to long range.
Photon Barrier is great for pushing into enemy lines, and so allows Symemtra to close the gap and get into melee range of an enemy without taking much damage.
Photon Barrier is great for blocking burst damage at close-mid range.
Photon Barrier is great for shutting down Sniper site lines, becuase as it moves closer to the Sniper it takes up more and more of their vision.
This is exactly the type of ability she needs.
i wouldn’t have it any other way. Photon Barrier is perfect for Symmetra’s kit!
I think instead of a slow-moving barrier, a barrier which she can manipulate and change the direction o, is much more useful.
Symmetra doesn’t need to be blokcing damage all of the time. She doesn’t need to have more than 1000 damage blocked per game. Her barrier is tehre to prevent BURST damage, and CC.
Burst damage from Helix rockets. Burst damage from Widow snipes. Burst damage from Dva Bomb. Burst damage from Pharah Ult, Doomfist Ult.
And CC like Rein shatter, Whole Hog, Flashbang, Hook.
So it isn;t there for blocking small amounts of damage,and you don’t need to use it for that because for that you have Shields from Shield Generator, which absorbs chip damage.
I do think that Shields from Shield Generator should count towards Damage blocked so as a Player, you have a better idea of your contribution on Symmetra.
Symmetra’s Turrets slow enemies and create Targets for them to shoot down instead of your team.
She’s always weaving this Web of Turrets that enemies are constantly getting stuck in and have to keep tearing down.
She can block lethal burst damage and hard CC with her Photn Barrier.
In Mobas this is called Cleanse. Cleanse removes CC after the fact. Photon Barrier prevents the CC before it effects you.
That’s exactly why Photon Barrier should either have a lower cooldown or be more effective at what it does.
That type of over shield cannot protect against the vast majority of things like Burst damage and CC that Photon Barrier protects against.
Depends on how it is reduced.
Since when do you have to coordinate Photon Barrier with your team lol?
The great thing about Photon Barrier is that it moves and it does not need any coordination from your team.
Exactly. Photon Barrier increasess the Skill ceiling of Symmetra. The different betweeen PL and GM syms is how good their Photon Barriers are.
That’s because it’s not a Zarya bubble. It’s a faster and unidirectional version of Rein shield.
So Roadhog throws a Hook, and you knock it away with your Photon Barrier and prevent yourself from dying. Are we to understand that that is not good use of the Barrier in an “actual fight”?
Doomfist Ults on top of you and you use Phton Barrier to completely negate all his damage. Are we to understand that that is not good use of the Photon Barrier in an “actual fight”?
Your team is pushing into the Point on Ilios Well and you cast photon barrier in front of them negating all frontal pressure. Are we to understand that that is not good use of the Photon Barrier in an “actual fight”?
Cmon dude. At some point you have to realize that you are wrong about Photon Barrier and its strengths.
You have no idea of its power.
See my Improvement #4, where it maintains the identity of the Barrier as a moving Barrier but opens up utility similar to that of a stationary barrier and more.
The devs also liked that and so they gave it to Brigitte! Who by the way also has a peronsal shield.
That’s ebcause her skill doesn’t come from mechanical aim, but rather it comes from strategizing and positoning like in an RTS.
Symmetra is basically the RTS hero of a FPS shooter.
It’s why I Symmetra. So unique!
What luck aspect?
They have to at least remove the Red outline on them until they fire. That way you cannot see them from a distance.
Her Ultimates are in a good place and do not need any more buffs. What needs buffs is her Sentry Turrets and Photon Barrier.
That said Ultimates can use some QoL buffs like -