I thought I’d have a little fun with this and give some actual suggestion rather than sitting here complaining like the masses.
Biotic Grasp: General
Revert all previously made resource buffs
Biotic Grasp: Healing
Healing per second increased from 65 to 80
Biotic Grasp: Damage
Hitbox changed to be a cone (Smaller at long range, larger up close)
Overall hitbox volume decreased by 30%
Damage per second increased from 50 to 70
Self-healing amount unchanged
Biotic Orb: General
Orbs can now be detonated, exploding into a lingering cloud of mist for 3 seconds with effects depending on orb used when hitting the orb button again
Cooldown decreased from 10 to 8 seconds however the cooldown now starts on orb expiring or detonating
Orb duration decreased from 10 seconds to 8
Biotic Orb: Healing
Healing per second decreased from 65 to 50 (Maximum healing unchanged, same effective HPS combined with Healing Grasp as live)
Detonation effect leaves a cloud that grants allies 35% movement speed, effect decaying over 2 seconds after leaving the AoE
Biotic Orb: Damage
Damage per second decreased from 50 to 30 (Maximum damage unchanged, slightly higher DPS when combined with Damage Grasp compared to live)
Detonation effect leaves a cloud that reduces enemy healing by 40%, effect decaying over 2 seconds after leaving the AoE
Fade:
Unchanged
Coalescence:
Ultimate cost increased by 10% (To cover for the fact that she’d probably be gaining more ults due to increased output)
TLDR: Reduce the numbers on Moira’s orbs and put some of that in her main kit, and instead make them utility abilities useful depending on your team’s needs whether you need a swift and direct approach to a situation or temporarily stifle the enemy healing. Also increasing mechanical and resource management requirements allowing her to achieve higher effectiveness if played properly.
I don’t like the idea of orb detonation. Explosive orbs sound more boring than the version we have now, imo. I like being able to set up healing stations, bouncing orbs around corners, and making use of map geometry when possible (like that tunnel in the last stretch of Numbani).
I agree with tightening beam.
80/DPS is a bit much. 50 is fine.
I agree with biotic grasp healing buff, but we’d want to slow down resource recharge if she could do that. It’d be op to do 80 hp/s for 8 seconds then recharge it super fast.
I don’t like the orb changes. Moira’s not meant to have utility, she’s pure heals/damage.
Coalescence ult charge is generally ok, considering it’s a bottom tier ult.
Biotic grasp shouldn’t do 80DPS.
Moira’s orbs are fine. Because her damage is weak it allows her to become more effective temporarily, and they can fill in for healing resource being off. It makes it important to make decisions.
Only things which need changes are coalescence and biotic grasp.
try 55-60 DPS and these are pretty good changes I’d be cool with zen only does 48 per shot and its one of the hardest projectiles to land. Its still kinda gross that she’ll be able to bluntly outheal a ton of damage unless youre ulting, which is why her healing got nerfed in the first place
I won’t be against this, even tho my only problem with live Moira is how underpowered she is.
The only thing that wouldn’t work is the speed boost. It’s a stationary cloud, you can’t use it to reposition, only to strafe faster, which makes this effect almost useless.
If she has to aim, it would be fair.
That’s roughly how much dps Ana and Lucio do.
And like Ana, she still wouldn’t be able to deal extra damage through headshots.
60 DPS on an aimed weapon would be pretty garbage.
I think it was mainly the fact that they buffed her resource so much to the point where she was just crapping out AoE healing without running out much, to the point where the healing had to be reduced since they never accounted for that fact that buffing her resources even a tiny bit can give her a much greater amount of uptime. Only time you run out of resource these days is if your tanks are feeding.
I do think Genji’s skill floor and skill ceiling is grossly exaggerated on the forums, but even then is it still higher than Moira’s skill floor and skill ceiling.