While looking over the PTR patch notes, this bug fix for Moira leaped out at me:
Moira is the deathball/meatball/quad tank main healer. That is her shtick. Being able to pour heals into a grouped up team separates her from Mercy and Ana in the
Main Healer role. And a good (possibly vital) part of her kit is the ability to heal teammates thru barriers. If you remove the feature, she loses a huge part of her ability to keep her team alive. Ana’s inability to heal thru barriers when dive became big was as much of a reason for her drop in pick as was her lack of mobility.
Moira has had this feature since launch. Players from QP to OWL use Moira when they need to slam their team thru a barrier heavy opponent. Removing it means that only Mercy maintains the ability to heal thru barriers. And we don’t need to limit healer viability. Leave the feature we’ve had since launch alone.