MnK/XIM on Console

Yes. It is a setting available to every character.

blocked for being born with brain cells*

Anyone who disagrees with him is apparently born stupid, just ignore this idiot

The fact that you knew I replied meant you didn’t actually block me and read my reply lol

I will never understand using mods and cheats. What is the point to it? It’s not your talent, so why cheat? So many pathetic people looking for pats on the back when they don’t deserve it. People caught with Zim, etc., should be perma banned.

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because they are losers, thats why
they cant play properly or win, so they need cheats to compensate

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  1. Incorrect. Overwatch 1 and 2 have aim assist.
  2. Incorrect. Overwatch was created as a multiplatform game from the outset.
  3. Incorrect. Blizzard added plenty of aim controls, including various accelerations such as exponential (like Call of Duty), linear (with the tools to make an adjustable curve) and dual-zone, the latter is basically two curves in one and combines fine aim with faster turning. There are plenty more advanced options on top of that also. Nobody wants to hold in a thumbstick to aim, that is awful design and will definitely result in RSI and increased wear on controllers.
  4. If people go to a practice range and sidestep it will enable aim slowdown over targets, proving that aim assist exists in Overwatch. If the game moved the reticle to a practice bot automatically that would be an aim bot, not aim assist. Aim bots are cheating and bannable.
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didimiss is going to call you a blizzard shill or make up some BS reason why you are wrong bc hes actually the anti-rigging revolutionary of OW, just ignore this guy he just spouts some nonsense and is just a pain to deal with

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  1. ow has no aim assist.
  2. ow was made for pc. console was an afterthought cash grab to secure console revenue.
  3. devs didn’t add proper console aim controls. for example: to aim/track properly a low sens is required. making it impossible to turn around whenever needed or desired. devs failure to add a turn accelerator, which could be activated by clicking down thumbstick, could have offset low sens aim requirement making it possible to turn, since such a low sens is required to track targets properly. since highsens tracking was completely neglected. sure, some players are on high sens, but they are likely over aiming, missing endless shots, wearing out their thumbs and thumbsticks, hence all the endless stick drift complaints mostly of dualsenseless controllers which were built to break: https://www.youtube.com/watch?v=-H4-12ON40Q
  4. high sens aim tracking could and would be doable if devs added better aim controls. its bad enough that console ow has no aim assist. doubt it? go to practice range, let a bot pass in front of you and watch nothing happen. then zig zag in front of any bot in practice range. reticle NEVER snaps to bot. not even faintly. proving that aim assist on console was always a myth. 1. ow has no aim assist.

Hugepick/irstonfire/didimiss didnt get enough people laughing at him last time, so he’s at it again. :clown_face:

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fiction. reticle NEVER snaps to targets. not even faintly. doubt it? go to practice range, let a bot pass in front of you and watch nothing happen. then zig zag in front of any bot in practice range. reticle NEVER snaps to bot. not even faintly. proving that aim assist on console was always a myth. ow has no aim assist.

fiction. if that were true, console players would be able to actually turn around normally AT LOW SENS. turning is only possible at high sens. tracking on console is low sens, bc low sens was devs only focus. high sens console tracking WITH turning: neglected. high sens is only good FOR turning. SOLUTION: a turn accelerator, which could be activated by clicking down thumbstick, to offset, override, low sens aim requirement, thereby making it possible to turn, since DEVS CODED such a low sens requirement to track targets properly. high sens tracking: neglected.

aim curvatures have no impact on turning. or the nonexistent aim assist.

pure fiction. ow tracking is prehistoric to COD. MW3 had ACTUAL aim assist at launch: the BO aim setting. then they watered it down after purchases died down.

fiction. strafing back and forth produces zero reticle gravitation on targets. deception declined. which is why most console players miss endless shots. due to the fact devs don’t play console thus could care less.

my god this guy wants aimbot, not aim assist

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Your take is so wrong :rofl:

then upload video evidence of console ow characters reticle grabbing targets like ANA AIM ASSIST GRABBED TEAM MATES. otherwise, the illusion of aim assist was to simply acquire console licensing revenue. players can’t even turn at low sens, due to lack of an easily coded turn accelerator, activated by thumbstick click, yet you think devs cared to implement ACTUAL REAL aim assist?

Blizzard is content letting you suffer, but yall still INSIST on the impossible ban route. No wonder they just read these and laugh at you

It does lol.
If your aim assist is activated, it will slow down when aiming towards a target, and not snap like an aimbot like you wish it to.

Impossible yet Ubisoft has continued updating their XIM detection for Siege to the point that it’s impossible to find a configuration that bypasses MouseTrap lol