Mm, a Battle Pass maybe isn't an AWFUL idea

Nope… I’m telling you they’ve convinced you addictive tactics are “fun”.

Because you get addicted to completing objectives that have absolutely no value to fulfill a basic human psychological need without actually accomplishing anything. You’re not having fun, you’re fooling your brain into thinking you’re not wasting time and doing something with your life and paying someone for the opportunity. The game isn’t fun because it’s challenging or it’s stimulating or even giving you a different experience. It’s simply using a cheap tactic to keep you playing. It costs them very little and costs you the one thing you can never get back: Time.

MMO’s do it and people let their lives go to poop because of it.

That sounds pretty dangerous.

2 Likes

Multiple missables collectables is a bad thing for a casual game battlepasses milk your time and make it a tedious slog that you don’t wanna play after the first few bps
I legit reached max prestige and got all the camos in cold war then never played it again after season 1 it was trying to be a job and even as a disabled man with 18 hours a day to play games feel Its too time consuming

The current system allows you to play less than 4 days during an event and get everything if you play casually between events maybe 5 hours a week

That there’s even a debate to be had on this means the battle is already lost. They’ve already brain washed enough young gamers to install these practices as the new normal.

I appreciate the OW1 team holding out as long as they did and for looking for less scummy ways to appease their Activision masters.

Because that lootbox system doesn’t make them money. jeff is gone, activision is going to have a field day making sure something that’s “best” for the consummer doesn’t happens again.

If you feel the need to spend more money after you already spent money to own the game just to make logging in worthwhile…

Then a battle pass isn’t the problem.

I dont want artificial reward reason to make me want to play the game, i want game that make me want to log in to.

3 Likes

Here is the battle pass I prefer to pay for:

When no battle pass, you will get:
350-700 coins per week (roughly equal to 6 loot boxes) and 7 free loot boxes per week.

When you have paid for the battle pass, you will get additions equal to:
2 weekly missions which can earn total of 1000 coins, and 500 bonus coins per week. And the battle pass is selling for 3.32 USD per month.

Loot box system:
5000 coins for 60 loot boxes, there is an infinite mission of getting 50 loot boxes can earn 1 Character loot ticket, and you will have 30% chance to get a new character with the ticket. All the loot box can get 1 costume when use.

Calculations:
1 character approximately equal to 166.667 loot boxes. You will need 12.82 weeks to get a new character if you didn’t have a battle pass. And you will need 5.376 weeks to get a new character with battle pass.

P.S. This is a real battle pass that I am using in other game, any character and costumes I get will stay in my account even I stop paying the battle pass.

Overwatch should just sell credits instead of lootboxes. When there’s an event or drop of new skins you’re incentivized to play in order to earn those skins. If you absolutely need to give Blizzard more money you can buy credits and select the cosmetics you want directly.

That’s speculation. It’s not based in any observable reality. The only thing we do have to go on, blizzard’s past behavior, points to them doing well in this area.

yeah if ow goes FTP its going to absolute kak

No…please no, loot boxes are fine I don’t want to grind for hours and hours for stuff I want in that way when I can just play a few chill games get a loot box, and maybe get what I want…and even if I don’t I get free currency to save and buy it.