While I think you are right what else are we supposed to do then? If we are not allowed to complain about our broken hero and hand out our ideas to fix her what else is left?
This entire Mercy issue is exhausting and not fair at all. Everyone got a say in changing her but the people who played her. Now we want to change her again because of the broken mess she is and we get ignored by the devs.
If i want Ress to not happen, it’s necessary. Also, killing an entire team again is not something so easy as you say (just use an ultimate), it’s a new different team fight. Enemies can have ultimates of their own to kill me back. Killing a team again is not as easy as pressing a button like you say.
Free ult charge and a pretty straightforward fight. I find killing players over and over again way more rewarding that just avoiding the problem because sadly, the Mercy will still have Resurrect up for later.
That can be blocked with shields. Bubbles. Eaten with defense matrix. Blocked off by ice walls. Or straight up avoided by heroes who can teleport around the map, go intangible, dash grapple or rocket away, or simply stand behind any cover.
It will shut down most flank attempts, but it’s hardly going to change or deter the tactics of a rein in front of a payload leading the way for his team.
It’s high aaahHHhhhdead.
What exactly are you basing this assertion on? Because it doesn’t appear to be personal experience.
With a massive, massive windup, and a literal indicator on your screen letting you know if it’ll kill you.
Justice rains from anAAHHHhhHhhHhhdead.
Unless there’s an Ana there who can disable anyone’s ability to receive healing.
You know what. I’m actually with you entirely on this one. Her ultimate is stupid to me.
Mercy’s current ult is nothing to scoff at - and is easily one of the most bloated ults in the entire game- by leaps and bounds.
The problem with her ult is that it DOESNT turn a fight around.
It prevents a fight from needing to be turned around however.
This is the issue with the ult. Fecal matter hits the fan and people want to ult to change the outcome.
Her ult IS quite powerful- but it needs to be used pre emptively from the start so you can all make a huge strong push from the get go.
A valkd mercy at the START of a team fight is a powerful tool- and NEEDS to be dealt with in one fashion or another. Often at the use one the enemies own ults to do it. Plenty of ults can be responded without counter ults. It’s very powerful focus force and bait out ults from the enemy.
Mercy’s ultimate is very useful if used correctly. She not only can heal multiple people, but she can also easily get out of a bad situation. Also, comparing a support ultimate to a DPS ultimate is not a very good comparison. DPS ultimates are meant to be high damage, sometimes annoying if used correctly, abilities, whereas Support and Tank ultimates are more focused on helping the team. Yes, I do agree that Mercy is being targeted a bit much with nerfs right now, but she is still usable. Also, Mercy isn’t the only support that can be out-damaged. Almost every support except for Zenyatta’s ultimate (which can be easily countered) can easily be out-damaged. Mercy’s situation isn’t as bad as it seems. I’ve been playing her since Season 6 and I can still do very good with her. She’s just a lot harder to play now.
EDIT: Mercy’s Resurrect ability isn’t that bad either. It really just takes more effort to use it correctly now. You just need to have someone to come protect you or you need to find a spot that isn’t directly in the enemy’s line of sight to pull it off. Also, using it out in the open isn’t very smart; anyone can pick you off.
Mercy isn’t the only support on the team either, Mercy’s newfound lack of healing power can be compensated with another support with higher healing output like Ana or Moira. Mercy simply just isn’t that good of a solo healer anymore.
i mean some people have fun by beign toxic. some have fun helping others. (once had a room where entire enemy team agreed to forfeit match to let a person their cute spray achievement. (think might of been a lucio?))
that was actually changed so even if 1.0 was released again there is no SR abuse too.
also a double standard.
kill 5 of enemy with your team? team dies to riptire right after.
any “group” efefctive skill can negate a teams work. be it mass rez, trans, meka bomb, death blossom, etc.
as an ultimate using it feels bad. it barely does anything (you still target 1 person and hold button and move (just able to move up and down which is a death sentence in a sniper meta))
for enemy its bad to play agasint as its basically giving every enemy a pocket mercy (all those ppl saying rez is 7v6 (which isnt actually true just using the analogy) are using wrong skill as valk is basically making it 11v6 in fact Mercy is cloned due to branching out her heal/dmg boost)
60 hp/s ST was balanced. Valk ruined that balance by making her AOE heal. (and a balanced ST is broken once you make it aoe…imagine if Lucio’s passive aura healed 50 hp/s and amped it up to near 100 basically the power change it does)
50 hp/s valk? worthless as a single winston negates your entire effect (and there are 5 other enemies to worry about) there are VERY few dps heroes who do less than 50 dps. (torbs turret alone at lvl 1 does 28 dps, lvl2 over 50)
valk may make 60 hp/s a problem, but 50 hp/s overall is not up to par with current game for a primary healer (and moment they legit say she is no logner a primary is day they may as well remove her as she has been games iconic healer since the very first ads)
edit: also this isnt a mercy main upset that shes nerfed, its a mercy main who is tired of constant nerfs that are not fixing the core issue that the devs ignore. Ratehr a huge nerf and then buffs ratehr than constant nerfs.
We want balanced healer. not OP or UP. Is this so much to ask for?
As far as trolling your own team goes… Original Teleporter, Mei’s Ice Wall, and I’d even say current single Resurrect has wayyyyy more opportunities to troll your team. 2 of those still exist in the game and one survived the Symmetra 2.0 rework.