Mercy's Current State

Split opinion really. Some our claiming it to be too OP whilst others are calling trash. Who do we believe? :thinking::thinking::thinking::thinking: I chose not to chose any of these options.

Unlike other ultimates, Mercy has to go 1v6 to get a 5 man Resurrect. With a cast time longer than Lucio’s Sound Barrier, that isn’t happening.

The answer is never. You will die before your teammates can move.

Again, you can’t just say “risk v reward” and play it off.

It isn’t a risk. It’s a suicide button. You’re literally asking the entire enemy team to kill you 1v6. It will never happen.

Blizzard should listen to the “27 other hero communities” to get a more objective points of view. Hey, it’s great that the “Mercy community” is more or less on the same page but… their on the same page…

Side Note: This may not be true on paper, but it seems to be implied in debates that players within the “Mercy Community” have similar mind-frames when it comes to Mercy. Not a good foundation to understand whether or not present Mercy needs to be changed.

Believe it or not, Mercy is not centered around the Mercy community.

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And if Reaper is the last man standing on his team, the odds are the same, should he decide to press Q.

Usually, if you end up 1v6, that’s because you survived whatever came before. That usually means you can get the F out of dodge and regroup with your team.

Why are you so fixated on the 1v6? On the 5-man? We’re intentionally making that, specifically, next to impossible to remove the memed cheese.

Unlike Mercy, Reaper’s ultimate doesn’t require a 1v6.

Because if it isn’t possible, it shouldn’t be in the game.

Erm, do you even balance?

I’m pretty sure what most other players want from Mercy.

  1. Ideally for her to be balanced, or at least, not overpowered.
  2. No mass rez.
  3. (Optional) Bring up her skill floor a bit.

Neither does Mercy, for crying out loud. Honestly, why the fixation on that number?


A 5 man Resurrect does require a 1v6.

If Mercy is incapable of getting off a valuable 5 man Resurrect, why is it in the game?

This feels like a disingenuous interpretation. The stats are what they are. They don’t indicate a slightly sub par hero. They indicate a hero that is struggling to do her job.

The stats are worse than what Ana’s were for the past six months, and Ana was not in a good spot at all. She needed changes to bring her back to the game. The same goes for Mercy. Maybe they should wait a bit first, but it’s going to happen. You may not like her, but it’s true.

Because it’s still possible to get… You’re acting as if it’s impossible just because in your rank, it’s highly unlikely. We have to think about everyone :stuck_out_tongue:

Weren’t you on the “don’t balance around bads” train not too long ago :thinking:

Except balance will be a concern if Blizzard decides to create Mercy 3.0 or bring back Mercy 1.0. Besides this, “Player One” can be anyone that plays Mercy. This means that anyone from the other communities that have played her are relevant in the discussion of Mercy’s “future”.

Indeed but this is just plain stupidity. He’s acting as if it’s impossible to pull of a 5 man Ressurect with a 1 second cast time…

Sure they do. Her overall winrate is not much worse than heroes like McCree or Tracer.

Stop saying it’s just unlikely. As Titanium said, a 5 man Resurrect rarely ever happened. The rate was once every 80 hours or so.

I’m sorry, but if the rate with invuln is once every 80 hours, the rate without invuln, with a cast time and with LoS is never.

Valking Mercy is invencible because of her OP regen, just remove it and make her regen normally, like outside of her kit. If stronger beams are OP, then just make her beams like they are outside of Valk.
Is not because you don’t like Mercy that she gotta be left in this state.

Your post just reminded me of this point. The Mercy Community is outnumbered on this subject. And ironically, apart of the “self-support” they lean on is the volume of posts that want Mercy to drastically change.

The “Mercy Community” is better off making arguments that are not centered on making a “fun” Mercy. After all, they are outnumbered on this topic. For many, a fun Mercy is a Mercy that does not “drive them nuts”. For others, it’s that she can get the job done as a healer.

Bottom Line: The platform the “Mercy Community” should build off of is one that aims for a balanced Mercy and not what’s subjectively “fun” for an entire player base.

Mercy has been OP for months and she was D-Tier before the rework. The rework has been nothing but good for Mercy.

Why are we trying to make Mercy so ultimate centric?

My most played hero this season on my main is Mercy.

Why not have a Single Target Resurrect ultimate that costs ~1500 and a Valkyrie E ability?

What’s the problem with that?