Mercy needs change

… What’s a ‘‘fAkE mErCY Main’’ ??

Now all they need to do is to delete her and ban her mains from this forum so we can have constructive discussion.

Average =/= most picked.
Something that is average is neither very good nor very bad, usually when you had hoped it would be better.

Mercy is statistically balanced, even if she is picked less than the hardest main healer.

She is still the most accessible healer, but that doesn’t automatically means she should be top tier every season and every meta.

She’s average.

Why not?

Pickrate and winrate shows a hero’s viability. Their stats shows if they are balanced.
(This is why Mei is considered balanced despite having a low pickrate.)

Mercy is a main healer that doesn’t focus on killing. If healing doesn’t show if she is balanced or not, what does?

I don’t think being unfun was the only reason why she was reworked.

Let’s take a look at the balance triangle , shall we?
Balancing is based on these 3 points:

  1. Playerbase impression.
  2. Developer impression.
  3. Hero stats.

Now let’s see how Mercy 1.0 (with mass rez) fits in this balance triangle.

  1. Mass rez wasn’t liked by many players.
    We all have seen the threads back then. The majority seemed to dislike it. Mercy’s ult had no counterplay other than dealing with Mercy before she ulted. (This could’ve been easily fixed with LOS checks though.)
  2. The devs thought it promoted bad play, which it did. The hide and rez part of it. This is not how they wanted to see her played, even though that tactic wasn’t used that often.
  3. Mercy wasn’t viable back then. Especially not after Ana’s release. She was even F-tier.

And how does Mercy 2.0 fits in the balance triangle?

  1. Players are divided about this. Some Mercy mains like her current kit and some don’t. One thing is for certain and that is that the majority of the playerbase doesn’t complain about Mercy’s ultimate anymore.
  2. The devs have stated that they are not going to revert and rework Mercy anymore. The amount of changes she has received proves that they are trying to make the current Mercy work. (But they could’ve done a better job at balancing her.) In interviews during the Blizzcon did multiple developers even stated that they are satisfied with the state of all support heroes.
  3. Her average healing is on par with other main healers and her pickrate is still healthy. It seems it’s better in low and mid ranks than in high ranks, but this could be blamed on the fact that Mercy isn’t meta.

Phew. That was a lot of typing.

2 Likes

Sure

But I was talking about Valkyrie, not her basic kit.

And of course, Valkyrie only enhances your basic abilities, it doesn’t give you anything special other than better mobility, which isn’t really something that would help more your team than yourself.

Yes, as I said, you are supposed to watch over the whole battle field and call out important things. Yes, there are difficulties with this such as making sure you don’t get picked off.

Sure thing.

Let me quote something from that post that I assume you didn’t read:

Unnecessary aggression and over exaggeration from your side. Next.

Depends on the situation.

after you resurrect the ally
For what reason do you want to stay on the enemy side of the map when your whole team is fighting on the point?

Learn to aim so it doesn’t take you SO much time to kill them.

I specifically said “a target who’s out of position,” which usually means that they’re alone. No danger here, honey.

Yeah, that might happen in lower ranks.

3 Likes

Mercy is fine. Literally every game I play lately everyone picks Ana and Lucio, and they’re complete and utter trash at them compared to the impact they could have for the team playing Mercy and/or Moira.

I’ve just played a game where two games in a row the same two-stack abused me non-stop for playing Sym, and I asked them to switch off Lucio/Ana in just the same way, because they were doing nothing helpful to get the team out of trouble when they needed healing. The second match after an 8 minute first round I played Mercy - the guy who played Ana the first 8 minutes decided to play Lucio, and in just the 8 minutes I played Mercy out-healed 16 minutes of his Ana/Lucio game. This is the case in about 80% of matches I’m put in to, where players have bought this “Mercy is trash” rubbish, so they play a support that requires a high degree of skill to be anywhere close to as effective as any other the other heroes, and they basically handicap the team completely as a result.

Mercy is fine. People are just having a cry because she actually requires some skill to play now - and those people who are complaining about it don’t have it.

3 Likes

Why didn’t you just go Brigitte and Goats 4head? Unless you were running sym/bastion - which is the only scenario where I see mercy being better than ana. Lucio and Ana is the best combo I can hope for as either dps or tank. If ana is decent and lucio peels for her we’re good. I can play around ana not healing me as dps, by just falling back behind tanks and waiting for lucio.

Average = the healer you see in an average of all games i.e picked more than others.

I was describing average as a percentage, not in terms of output.

If she was the most accessible she should be the healer picked on average. Ana is that healer currently.

Healers do more than just heal people.

The type of healing output is more important. Brigitte and Lucio may have low healing numbers, but in a fight they’re getting upwards of 100 HP/s because of targets. Ana may have lower healing numbers, but her healing is burst and more useful mid-fight than Mercy or Moira.

Looking at the entire hero’s kit?

Please quote me a point stated by the developers other than a synonmy for unfun to play against. Mercy was not statistically busted pre-rework baring in mind.

Why? Because they found it unfun to play against.

Why? They thought it was unfun to have to hide to get value.

The route they have ended up taking ironically makes hiding while reviving mandatory.

So the only objective part of the statistics show that the only necessity was to buff her - not a complete rework.

How can you quantify a majority? Do you have a survey?

The only survey I’ve seen taken from these forums shows somewhere upwards of 60% of people dislike her current ultimate.

The developers stated that they were completely content with D.Va 4 second DM in the past and people just need to “git gud” to paraphrase. 1 month later she was reworked. Don’t be so confident that they will hold this opinion.

So was Mercy 1.0. What exactly is your point here?

You described it as being a “versatile ultimate” simply because Mercy retains access to her basic kit. That’s a pretty non-argument.

So a spectator. Which you said the ultimate does not do.

Sure. Next.

In the described situation it is unnecessary.

Does your basic kit get disabled when you use revive for some time after or was that another nerf I missed?

Oh sorry I guess I’m just not as good as the godly Mercy player Pacifist, please Jeff forgive me1 :frowning:

IMO they should have never nerfed Mercy’s healing.

That being said, when I first joined Overwatch a year ago I was a Mercy main and she quickly became my favorite…but then I played once as Moira in mystery heroes and never went back. Why? Because it’s not fun playing a support who can die to a gentle breeze and it’s not fun playing a support whose ult does little to impact the game.

Mercy’s ult before directly impacted the game. New Valk is boring as hell and does little but make you a minor annoyance to the enemy team. Where as Col allows you to rapidly heal + damage enemy team.

Not using this post to imply Moira is broken but rather Moira is the example of a good balanced support. Impactful Ult (and devastating in the right combination), an escape ability to get you out of a sticky situation, burst heals on a cooldown / resource, and the ability to deal decent damage to prevent flankers from eating you up.

Mercy has a few of those things. But not enough to make her fun. They need to rebuff her healing and give her a better ultimate.

One thing I’m confused about

You didn’t really mention anything that explains why they need to rebuff her healing

I think Mercy is fine for the most part, I just wish Valkyrie would heal her main target for 100 hps, while healing everyone else for 50, and maybe granting her main target 50% damage boost while giving everyone else 30%.

Right now she heals for 300 health per second during Valkyrie at most. If she were to heal 100 for main, 50 for everyone else, it would still remain at 300 but also give her some skill expression. I’d personally like Valkyrie to have a much shorter charge time and stronger main-target output.

That or just revert her healing back to 60 hps and be done with it. :smirk:

Or have a average pickrate among healers and other heroes.

You know. Not being good nor being bad.
Just being average.

I would say Ana is above average.

It’s more than that.
Heroes have a niche, main healers included.

Would Ana do good in a dive comp? What about Mercy?
Would Mercy do good in a tank comp? What about Ana?

Ana, as a utility hero, can provide more than Mercy, but this is depending on the players skill. Mercy on the other hand is as straightforward you can get. (She is one of the lowest skilled heroes in the game after all.) As accessible Mercy may be, she too should have comps in which she perform worse than other heroes. Comps like tank comps.

Unlike Ana and Moira does Mercy offer something else. Consistent healing and rez. No other main healer can offer this. Mercy isn’t affected by ammo, resource meters, barriers or aim. She’s just consistent.

I don’t think this is a bad thing.

She can’t deal damage like Ana and Moira without pulling out her pistol, but in return has she great mobility. The best of all the main healers.

Seems like a fair tradeoff imo.

I was just pointed out that “being unfun” wasn’t the only reason why she got reworked, despite what some Mercy players on this forum think.

Promoting bad play and having a bad pickrate were the other 2 reasons.

O I agree with you on this one.

The rework was a massive failure and the amount of nerfs Mercy received was just a bad way of balancing her.

Changes to her old kit could easily solved her problems.

And yet did they chose to rework her (which was a huge risk seeing how massive the Mercy playerbase is).

They stood by it and has reached a point where I, and some others, think she is balanced. In her current state do I think Mercy is not in need of a revert, rework or buffs.

And looking at her current pickrate in all ranks along with her average healing, which is her main gimmick, does she seems not to be unbalanced, F-tier or broken.

Like that has any value.

You do know only a very small portion of the community are active on the forums, right? Has that survey also been used on other site like Reddit?

Good point.

  • They also talked about how wrong the forums were about Brigitte and that we had created a forum Brigitte, and yet did she received nerfs.
  • They also said Mei was balanced, and yet did they buff her. Multiple times.
  • They said deflect was fine and that we shouldn’t shoot it, and yet did they change it.

Jeff did say “what do you guys want”, but why do you guys want?


It may seem I have a hatred for Mercy, but I don’t.

I just don’t think Mercy is unbalanced as some Mercy players claim. Her pickrate seems healthy and her average healing is on par with the other healers. Heck, it’s even higher than Ana’s.

I don’t think Mercy is in need of a revert, rework or buffs.

Mercy just needs more healing so she can be a competitive “main” healer

Mercy was fine with 60 hps.

I also believe that if there were more healers, she wouldn’t be a must-pick even with one instant rez during valkyrie. just saying.

In my oppinion, Mercy isn’t in a good stop.

Don’t you get the feeling when you pick her with:

  • Lucio or Zen “Are this enough healing?”
  • Ana or Moira “Great, we don’t have defensie ultimate…”

There was even a video with a dev that said Mercy is now being played as an secondary healer rather than a main healer which isn’t good.

I wish they changed Mercy somehow, but I really doubt they’ll ever touch her again… I think it is time to just wait for another healer who might bring me the same enjoyment mercy used to bring.

A lot of mercy mains on the forums used to (and some still) calling a mercy player that said that mercy is balanced and fun to play
A fake mercy main

The rework gave her more problems than it solved.

1 Like

I’d honestly like Mercy to be weaker at pocket-healing and stronger at group-healing, since in my experiences her pocketing someone is incredibly annoying to combat.

But, then again, I don’t play her, so I’m seeing through more of a one-sided perspective.

Her healing being nerfed is why people think Ana needs a nerf when in reality Ana needs more positive attention.

Her healing being nerfed also makes it harder to use the rest of her kit. It used to be where you could swap easily to damage boost or use your pistol more. Now you’re punished for doing anything other than being a heal bot.

Well i like the current Mercy 873h (still Master Mercy :sunglasses:)… she just needs a small buff to her healing in my opinion.

Maybe some HoT passive (healing over time) after switch the healing beam from player to player …

This would give Mercy more time to damage boost and do other (fun related) stuff.

Mercy has the lowest win rate out of all the supports yet she is suppose to be the easiest to use think again girl