This isn’t a pro/anti-revert thread, or a rework/suggestion thread, or a pick/win rate debate thread. There are enough of those around, so please take those discussions elsewhere.
If you’re having trouble playing Mercy, or being as effective with Mercy, in her current state, this thread is for you.
Though the exact number varies depending on how you count individual buffs/nerfs, Mercy as a hero has had more individual balance changes than anyone else in the roster. (source: h ttps://docs.google.com/spreadsheets/d/13sYNsr6ZNsjkKWsA4QBxCjsK57dD2TH1KxNamEFJlW8/
If you’ve played her for any number of seasons – or if you’re like me, and have played her since launch – you have adapted and readapted your playstyle to accommodate her seemingly-constant flux in ability and strength.
But, right now, we have to acknowledge that things are different from before.
Regardless of how many changes we went through previously, Mercy always reigned supreme as the most powerful single-target healer on the roster, which often made her viable on every single map in every single game.
This is no longer the case.
Again, this thread is not here to discuss how/why this change has happened or whether or not it’s fair.
This thread is to call attention to the fact that – right here, right now – we need to use our skills of adaptation to adapt once more to her current state in the roster. You can have discussions on the forums, you can have strong opinions and feelings as to where she is right now, but neither of those things are going to help when you click that big purple box to queue for Competitive.
Here’s what will.
- Considering whether Mercy is viable for your current map/composition.
As mentioned before, she is no longer viable on every map, every time – I am of the opinion that her win rates are declining because people still play her under this impression.
Your raw healing numbers do not matter. As I always like to tell toxic DPS mains on my team, gold medals don’t mean anything if you lose. Use your healing numbers as a statistic in conjunction with your offensive/defensive assists and number of deaths per 5/10 minutes to decide whether or not your pick is working. If it’s not, switch off.
Because of her current state, we are finally free to use the phrase “I can’t play Mercy on this map/with this comp” without being yelled at. Use it. It feels good.
- Don’t be afraid to swap heroes.
Mercy mains (see: not one-tricks) usually have at least one or two other support heroes we can play. We’re not used to flexing to them often because Mercy used to be the strongest single-target healer, and flexing usually meant sacrificing that raw output, which was more often than not a handicap.
This is no longer the case. We can go back to playing other supports. I’ve integrated much more Moira/Brigitte into my rotation, and I’ve been brushing off my Lucio/Zen skills that I haven’t used since like Season Three. I’ve also picked up Ana on a side account – I’m mediocre right now, but once you get her positioning down, she’s extremely fun and feels so good to play right now.
- Learn to flex.
If you were ever interested in playing other heroes, now is the time to do it. Again, because Mercy is no longer viable every single time, we are no longer forced to pick her, and we no longer have to feel like we’re throwing if we don’t have a Mercy on our team.
I’ve made a big thread about other heroes Mercy players can pick up here: (To all Mercy mains)
Your rank might fluctuate a little. You might not feel as effective as you once did, as you’re learning/relearning to play other heroes.
And that’s okay.
The only thing we have absolute control over in our games is ourselves.
Instead of playing consistently into failure, let’s use those well-honed skills of adaptation of ours to improve our gameplay and remain strong assets to our team.
EDIT: I’m not going to be replying to anyone who clearly only decided to read the title before responding.
tl;dr

