Mercy is falling once again


Is this about Hide and Rez?

Because you are right. It’s not a debate:

That’s Mercy’s job. The problem is that in some cases, no matter how good the Mercy is, 50-60 health/second isn’t enough to prevent allied deaths.

You’re right; you don’t let them die because that’s counterproductive to your team’s chance of success.

I’m pretty confident that bringing the team back after an ultimate storm is a way to support the team, just as using Transcendence through those ultimates is supporting the team.

This is only the case with Resurrect on E. We know that Resurrect as an ultimate can work, as it did back in season 4.


Don’t bite my head of, but:
While I have ideas of QOL improvements to make Mercy feel better to play, the first thing I’d do, is look at the other healers.

Ana and Moira have too much burst heal. Nothing ever dies, and GOATS is king. How is Mercy ever going to compete against that, unless she has mega heals too, enforcing GOATS even more.

If instead Ana and Moira healed less, bye bye GOATS, hello new meta. Maybe one Mercy would be strong in, who knows, but it’s a step in the right direction.

Also, Brig. She heals in the tank slot, basically. This means she is runs as the fourth tank in GOATS, while keeping up the other 3. Now GOATS has even more sustain with 4! tanks. How is that balanced?

Either she needs to stop being a tank like Blizzard seem to doing, which will gut her kit and ruin her anti dive power (I think most people wouldn’t want that), or, put her in the tank category and gut her healing. Make her aura only self heal, and put repair pack on a longer CD (10, maybe 12 seconds), so it’s used as a clutch save, rather than a proper heal. Then, give her at least 50 extra armour, maybe more, to truly show she’s now a proper tank.

This keeps her anti dive, but removes her capabilities to keep up GOATS. Win win.

And that’s how I’d balanced the healer category. Cue “what about muh Mercy” however.


Mercy at 60 HPS was borderline a must-pick. She was a good hero. Just because you couldn’t keep some of your teammates up in a specific situation doesn’t mean there was something wrong with the hero.

What’s your definition of work? Because as far as I remember, one incarnation of mass rez Mercy was terrible and the other was busted, which is why Blizz had to resort to the inevitable Valk rework.

Not only is mass rez (and rez in general) detrimental to the game, but Blizz clearly displayed that they couldn’t make it work as an ult nor as an ability. I seriously don’t know why they just won’t make their lives easier and just remove rez and give her something else.


an anti cc hero if done properly wont bring mobility back to dive state as brig and CC will still counter it hard but now have counterplay.

Frankly if done right it would be a counterplay hero not a ‘meta’ hero.

Anti cc is very very hard to make a ‘creep’. Like mobility or cc


Can we please stop calling Mercy a pure healer? A pure healer would have no utitlity.

If anything,Moira should be called a pure healer


After the rework? Correct.

Prior to the rework? Incorrect.

I never said Mercy was underpowered prior to her latest nerf, did I?

As for what’s wrong with Mercy…

Why I Have Yet to Not Despise Mercy's Current State

Season 3 Mercy.

This version has never existed.

As in, there literally has never been an iteration of Mass-Rez Mercy that broke past D-tier.

Of all of the BS reasons Blizzard gave for the Mercy rework, even they weren’t dumb enough to say that a D-tier hero was overpowered.

It’s not detrimental to the game; it’s healthy for it. Mass-rez punished mindless ultimate spam, something that currently only has one check (Transcendence) on it.

Except they displayed that they could make it work because we have seen it work fine in season 4.

Because they know that removing a third of a hero’s identity, trashing all of the in-game voice cosmetics associated with Resurrect, severing what little connection the game’s most iconic voice like has with the game’s most iconic ability, and giving the middle-finger to the entire Mercy playerbase because they are too stubborn to admit their mistakes and learn from the past, would piss off a hell of a lot more people than leaving it in the game in some manner.


Ah yes,because Season 4 Mercy’s Rez was the definition of balance with an instant cast time on Rez and being able to use it through walls /s

You literally said in other threads that you haven’t played the game since Mercy’s rework. Mercy got reworked around Season 6 if I remember correctly. That was over a year ago. Season 6 was almost 7 seasons ago. And it’s been a lot longer since Season 4. The game’s changed a lot since then. And games like this need to change in order to stay relevant. Bringing back old things won’t solve anything. Don’t you think it’s time to move on? If you don’t enjoy the game,why bother?

Anyway,it really wouldn’t matter to Blizzard if they ever got rid of Ressurect when it comes to cosmetics. They gave Sym her Magician skin not long before her rework and they modeled a Shield Gen for the skin. And they got rid of that,so. yeah.

Edit: Not to mention all the shield gens for the OWL skins.


Oh hell, another Mercy post


They want variety in OWL at the support position. Mercy was in virtually every match, which basically causes each match to play out the same way due to res. Blizzard wants her gone to make OWL matches to have more variety.

Im not in agreement of this, but its the sad truth.


Huh, almost like I called it that being a sidekick hero doesn’t make mercy good on her own.

Looks like I was right lol.


let blizzard deal with the other F tier heroes then once that’s settled let them take their time and actually fix Mercy instead of slapping on one last band aid fix. that sounds way better to me. I’ve waited half a year I can wait another half year


Why not do both then?

Bandaid for Viability now, rework for Fun later.


I don’t trust them not to shove her under the rug for years if they do a minor band aid fix nor do I believe band aid fix wouldn’t put her back to neigh must pick given how flimsy her balance is thanks to that lovely E rez


Just give her 60 hps back and everything will be okay… .


Well, that’s why you do the 55hps, and see where that’s at.

Which is pretty much guaranteed to be better, without being overpowered.


and then they forget about the fun problem that should be getting fixed once we’re done with the F tier heroes.
I’d rather Mercy be F tier while she’s this boring to play. that way I won’t have other people asking me to play Mercy and get kicked from groups the moment I say I don’t play Mercy


I dunno why but when I read your posts the voice for you in my head is that squeaky voiced wannabe youtuber Aria Rose.

A voice that only a mother could love.

I’m sorry, but that voice is associated in my head with mercy mains now and forever.


Should she, though?


Mercy was balanced during this period.

False. I said that I haven’t played since October 21st of 2017, and that I stopped playing because of the rework. I have never said that I haven’t played the game since the rework came out.

Cool. How is this relevant?

Bringing back a working mechanic, or referencing mechanics the worked to influence future balancing decisions will solve a hell of a lot more than letting problems fester for a year or removing abilities outright because the developers are too incompetent work with them.

You won’t get anywhere if you don’t learn from the past. You’ll just keep making the same mistakes. Why risk pissing off the Mercy playerbase for longer by sitting idle or removing the most iconic ability in the game when the solution is still in the logs?


I’m stubborn that way.

It would matter a lot to the players.

Shield Generator isn’t nearly as iconic as Resurrect is. There isn’t any merchandise centralized around the ability, and “Shield Generator online” is pretty generic and bland. Furthermore, there are no achievements or sprays tied to the Shield Generator.

Can’t say the same about Resurrect.