Because they seem to think that if Mercy isnt fun fit them to play, she must not be fun for anyone to play and this “universal truth” then means everyone wants Mercy reworked.
These folks get regular reminders and reassurances that many of us find her to be fun in her current state, but the “unfun” statements continue unabated
The entire team has been placed in one particular spot that everyone knows of
let me blind them so they can’t see where they’re shooting even though it was already shown they can’t move from their spot and everyone knows their location
I have to strongly disagree here. Fun and unfun arenot strictly subjective. Why do certain games have incredible playerbases and other similar games do not. Because there is a huge proportion of factors that almost everyone finds fun. The same with unfun. So there are objective parts to fun (or at least to a vast majority of gamers) and this is relevant to the Mercy argument.
If I asked a million fps players if they like to be stunned by something an overwhelming majority would say no. No one likes to lose control, we merely accept it as part of the game rules. If a Rein shatters us or a McCree flashbangs us we accept it because we could have avoided it and the risk of losing a fight is what makes the overall experience fun.
To put that into perspective with Mercy this means that cast-time for rez is not a fun mechanic. Many players have come to terms with this mechanic as an exchange for the power it provides but this doesn’t make it feel good. It actually subtracts from the overall fun experience. Valk is a bit more complex but it still has unfun parts. That does not mean that Mercy as a whole needs to be reworked but reducing the unfun parts in Mercys play experience could make the hero a better experience for everyone.
Many people seem to be overly aggressive at the fact that many players want a change for Mercy. And to say they are just a vocal minority doesn’t really qualify. Neither side has actual stats but Mercy 1.0 had more than twice the pickrate the current Mercy has. That doesn’t seem like a minority to me.
I am convinced that Mercy could be changed in a way that would be satisfying to those who like the current Mercy by reducing the unfun parts of her kit and also caters to those who find her now sloppy ans unimpactful. I also believe the Overwatch dev team of totally capable to do it if they weren’t so afraid of touching Mercy again or so blinded by balancing issues.
And speaking of balancing: a rework doesn’t really need to make Mercy stronger or weaker, it can just shift her power into a more specific part of her kit to make her feel more impactful. Because impact is also a very unsubjective part of fun. Or are people here that hate it when they show up in the killfeed with a “Dink”-sound? I personally find that very satisfying.
I main Mercy and I have fun playing as her. I think that saying Mercy is not fun to play as is already a pathetic argument in the first place.
I mean, if you’re not having fun playing as Mercy (or any other hero in the first place) then why play as that hero in the first place (except for flexing)? Questionable judgement.
I hate to break it to you, but it is strictly subjective.
It is not fun to feel like a slug for 1.75 seconds, especially on a hero that relies on mobility a lot. But on my part pulling that rez off feels more rewarding than ever, and I’m not the only one who feel this way, so your argument about fun and unfun isn’t strictly objective is invalid ^^
I hate to break it to you again, but at that time Mercy is the only main healer that provide a powerful defensive ultimate. Of course people will flex pick her. Not only she provide constant and consistent healing with damage boost as utility added with insane mobility, but she also have arguably the most powerful defensive ultimate at that time.
Unlike a certain grandma who can’t heal through shield, has a very limited mobility and Brigitte is not existed yet to get rid of dive which said grandma’s biggest weakness and a certain mad scientist where she literally provides no utility at all and even though her ult is decent as a defensive ult, it’s just a lackluster for most of the time. That is why a certain angelic women pick rate is really high, she is THE “it” support.
Last time I checked there were two other main healers, not counting Baptiste as I stopped playing Overwatch since the end of last year. Besides, why should someone have to switch to another hero just because someone else finds a hero fun and thinks every ‘unfun’ feedback, comment or argument is invalid. That, to be honest, sounds pathetic. There’s many other reasons why a person might persist in playing a hero that they don’t really find fun anymore. Whether it’s a lack of mechanical skill for some reason, the lore, personality of a hero, the voice, there’s a whole bunch of other reasons. Besides, the forum is a place to discuss such matters, not to pretty much say ‘suck it up and move on because x person finds this hero fun’.
And what you seem to miss is that many players also do not find her fun to play.
My main problem with Mercy is her on-fire meter which is pretty good at telling you when you are popping off.
With Mercy, there isnt much you can do to increase its gains since you are mostly just pressing m1 or m2.
The on-fire for Mercy is the lowest in the game of any hero and yet people say she is impactful. While that may be true, it sure doesnt feel like it when you do everything you absolutely can and yet cant seem to get on fire very often.
The times you do are rare and short lived. You do not feel the impact in a way that feels good to many people.
If she is as impactful as many people seem to think then her on-fire meter should be changed to match, only that how much fire can you give to a hero that fundamentally is quite dull.
You don’t get fire for being clever and using GA in helpful ways and while I know you can argue that on-fire is irrelevant and you should feel your impact, well on-fire meters are how you gauge that in game.
You don’t have the gratification of getting that recognition and resurrect even giving 60 fire out of the max 300-400, is aa bit much for just pressing e and doing nothing else.
Her ‘on fire’ isn’t really the problem though, solely adjusting the amount of fire certain events/actions give won’t fix how Mercy feels to play for many others. I’m fairly certain ‘on fire’ was higher before the rework.
One can have fun with a hero and find fault in them still. Junkrat mains like junkrat, but think the size/projectile change affects him negatively. Dva mains can enjoy her, but hate that DM is a shell of its former self. Roadhog mains can like roadhog, even if the hook is much less threatening than it originally was. Same with Mercy.
Correct, Ana and Moira is the main healers besides Mercy. And both of them has an offensive ult (Moira is actually a defensive one but for whatever twisted reason most people use it offensively… even though it only deals 75 dps) whereas Mercy has a very powerful defensive ult (Mass-rez).
I never said their feedback, comment or argument is invalid. I was just asking why they still play that hero in the first place. if the reason is for the lack of mechanical skill then it is already a ridiculous reason in the first place. Pick other hero if you find a certain hero mechanical skill is unfun. The lore reason is making much more sense than this one.
Speaking of, I play Mercy in the first place not because of her mechanical skill, but because I love her character design so much and I also love her because she is just so shipable with characters that I like to pair her with. That’s why I main her. Never really care about her ability nor skill, I’ll work around on that.
I also like Reinhardt mostly for his looks, personality, and lore. But I find Reinhardt is unfun, therefore I don’t main him but I will use him if necessary for team comps. But it doesn’t means I want to change him so that he will became more fun for me.
At what point do I say that… I was just asking why would you play as Mercy if you find her unfun.
It’s more about why on earth why a Mercy main would main Mercy in the first place if they think she is unfun to play as. I mean, I know that she has gone through a major rework and nerfs, but it mostly related to her state not why would someone main her when she is not fun to play as.
In my personal opinion, what makes Mercy fun to play as is her GA. Her rez is more like an impact/achievement if successfully pulled-off. Maybe that’s why they said that Mercy is unfun. They find her lack of impact in her current state. Still, there is no reason to play as Mercy if you don’t enjoy her/find any impact with her.
She’s the most fun hero in the game, Valkryie is the most boring ultimate in the game, I play Mercy for what I’m doing before I start using Valkryie, not during.