Mercy 1.0 with a few tweaks is what Mercy should have been

She wasn’t considered a very good support because of a few factors.

Besides Damage Boost she didn’t provide much utility besides constant healing and she couldn’t double up roles like Zen and Lucio.

Her resurrect was still quite powerful. However you would often die in the process of resurrecting…but isn’t that a decent tradeoff? Making the game a potential 7-10v6 at the cost of your life in some cases?

This arguably fair tradeoff was negated by Mercy 2.0’s change that made her invincible while Resurrecting. This got rid of the drawback this powerful ultimate had and just made the whole “Hide n Rez mentality” come to life.

Mercy has been a top tier support since then.

I think Mercy should be reverted to the state she was in at launch but with an added new ability to increase her utility and survivability.

I’m not a die-hard Mercy player so I wouldn’t know what she’d need in return but I do know that right now she’s a broken hero.

So what do you guys suggest?

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6 posts were merged into an existing topic: [Feedback Thread Continued Part III] Mercy Updates - Jan 30, 2018