The only way to achieve your magical fixing of queue times is to buff tanks to an insane degree so that a bunch of DPS players stop playing DPS and play tank instead.
No minor buffs will change queue times. We’re talking about putting an extreme amount of power into tanks to achieve your goal. You underestimate what it would take to get there I guess
because Mei’s combo is on her primary.
McCree’s combo is on a 10s cooldown.
Mei’s combo goes through defense matrix
McCree’s combo doesn’t.
In OW2 with one tank, Mei is much more lethal to that one tank as she could pressure the tank with potential of a 1.3s stun, slow and damage.
McCree could do 300 damage but that won’t kill the tank and isn’t anything that can’t be healed or blocked much easier.
Mei could literally ruin Sigma or D.Va as they are now as a solo tank.
McCree can’t.
Grey I feel like you’ve only half thought about what you’re saying.
If you want to “fix queue times” you would have to drastically alter balance for tanks/DPS to make the populations more equal. It will cause problems
Not some slight changes. Some absolutely game altering changes. Total reworks potentially, which we already know isn’t happening in OW1.
This is why I think what you’re suggesting is a pipe dream
Your goal is unachievable in OW1. Which again, is why I’ve said several times that the only thing that will potentially significantly lower queue times is OW2, but you don’t seem to accept that reality.
I’m really not interested in reading what you have in mind. OW2 is coming and we will see how things are. Nothing that you’re suggesting is going to happen until then, and I won’t entertain the idea of taking a bulldozer to balance in the meantime
The game, likely contrary to what you think, is quite balanced right now. Taking a sledgehammer to it is the last thing I want, until OW2 comes out and 5v5 is here. Once OW2 is here, I’m down to see drastic changes, as the game will be drastically different with 1 less tank & role passives, new maps/modes/heroes etc.
Yes I thought that’s what you were referring to.
Hers is going because the ever present threat of a long stun on a solo tank that can’t be defense matrixed.
McCree is a blockable once every 10s stun. They’ve only said it might go not it will in OW2.
So basically bleed off a bunch of active players, and then play Russian Roulette with nothing more than good intentions that they don’t screw up the OW2 launch.
I doubt it’ll be hard
1 less tank is huge. That’s basically the same as doubling the amount of tank players we have now which is like halving queue times for what we have now.
Not to mention the influx of new players.
Not to mention priority passes still exist.
Not to mention Tanks will feel POWERFUL.
Destroying balance to maybe get some DPS players to play tank isn’t suicidal from a business perspective??
Yea, I’ll take OW with good balance losing a handful of players over time because they get bored vs. taking a sledgehammer to balance and gouging the playerbase, ensuring far less players are playing the game overall by the time Overwatch 2 comes out, and crying about balance the entire time.
I think you underestimate how many players would leave with your suggestions to balance, and overestimate how many players would still be left from doing so vs. just keeping the game balanced & waiting for OW2 to come out, which will change everything.