Oh sorry I didn’t notice that, but if you think about it giving her some small buffs is a lot easier and acceptable, I understand that you want her to be fun again but huge amount of people didn’t really like mass rez either.
Feels more like nagging the developers for over a year to do one thing they don’t want to do, and avoiding any other sort of creative thought.
It’s more in line with harassment, than creative feedback.
Mass Rez will not return, because Jeff Kaplan said so. Kthxbai.
It’s more in line with harassment, than creative feedback.
Wow, seriously? That’s real low, and very ridiculous. Asking for change does not equal harassment.
Wow, seriously? That’s real low, and very ridiculous. Asking for change does not equal harassment.
Depends on how you look at it.
You have been given an answer, you just don’t particular like it/agree with it, feel its outdated now and the vagueness of it gives you reason to question it (in the sense of they have gone back on other changes)
(you are perfectly OKAY to think that)
Because all circumstantial evidence shows that they don’t like the idea.
If you actually care about making Mercy balance, why hold out for a highly unlikely longshot, and avoid any other solution?
Sorry I disagree, just because you may have an idea of Mercy being balanced without Mass rez, doesn’t make your view more important than someone who holds the opposite opinion. Wanting mass res is just a valid of an option.
Said tweaks throw Mercy even further into F tier than she is now.
Oh, do you have proof that backs this claim? As far as I know, such an iteration of Mercy does not exist in this current meta, so there’s no real data that shows how well she would do with Mass res in her kit with the tweaks. How would tweaking Mass rez make her worse? [citation needed]
So stagnant gameplay then.
So, safer to develop. That doesn’t automatically equate to more stagnant gameplay.
- Why should we get punished for Mercy’s mistakes
- They take too long to activate once you consider they have to see Mercy coming and move into position.
- I think you’re looking at the glass half empty there, resurrections don’t always result in you, the “resurrectee” being punished, so that’s subjective.
- Also subjective opinion. Any “timing issues” could easily be tweaked if that was the case, which is what balancing and the “tweaks” part of “Revert + the tweaks” is all about.
~Sincerely Yours xoxo,
a Lover of True, Fair, and Fun Balance.
xavvypls
Remember that time when Mercy punished bad ult usage for dumping 5 ults into a teamfight instead of being tactical?
I remember. Those were better days. Now I see too many twerps in my rank who have absolutely NO idea how and when to use ultimates. And it’s gotten worse in the past year.
No thank’s.
Sincerely, Mercy is my 2nd most played hero.
That was a lot of effort. Well done.
It’s still not coming back. Thank goodness.
I thought buzzfeed took control of the forums for a moment due to that title.
heres my reaction on the possibility of mass resurrect coming back
Remember that time when Mercy punished bad ult usage for dumping 5 ults into a teamfight instead of being tactical?
I remember. Those were better days. Now I see too many twerps in my rank who have absolutely NO idea how and when to use ultimates. And it’s gotten worse in the past year.
Indeed, matches were more complex back then in my opinion. Now, it seems to just be a battle of “which team has the bigger number of ultimates”, with very little ult economy. I’m quite frankly, a little bit tired of the “biggest load of ults wins” gameplay as of late. Check and balances certainly need to be put back in order, and it’s a shame that Mercy can no longer regulate it.
~Sincerely Yours xoxo,
a Lover of True, Fair, and Fun Balance.
xavvypls
So, safer to develop. That doesn’t automatically equate to more stagnant gameplay.
Not sure. If they revert more often, Bunker Comp wouldn’t be a thing so any heroes who do good in it would still be bad.
I think you’re looking at the glass half empty there, resurrections don’t always result in you, the “resurrectee” being punished, so that’s subjective.
We get brought back just to die, wasting out time. You said it’s not okay for Mercy to suffer because of other heroes, why is it okay for other heroes to suffer because of Mercy.
Also subjective opinion. Any “timing issues” could easily be tweaked if that was the case, which is what balancing and the “tweaks” part of “Revert + the tweaks” is all about.
The only tweak that would really work is giving Rez a cast time similar time to what it has now.
Oh, do you have proof that backs this claim?
She was f tier without invincibility but still had instant Rez. These tweaks are nerfs to that.
Be it Pacify
That wouldn’t work on console.
That wouldn’t work on console.
To be fair, they have shown time and time again they don’t have any cares to give to console users (unfortunately for those users)
I want Mass Resurrect back. I really really do. It was an ult the game needs, it fit Mercy’s kit and feel perfectly… but…
Loss Aversion is a thing.
That fun little thing about humanity that makes losing something way more painful and unpleasant than not getting the thing in the first place. It is a ridiculously powerful piece of human psychology.
Mass Resurrect has the fatal flaw of running literally smack dab into Loss Aversion full force, in a way that no other game mechanic does.
So… as much as I’d love for Mass Resurrect to come back… it probably won’t.
They’ve haven’t been that bad actually. I can say this as a console user. They’ve never made a change that helps on PC but kills a hero on consoles.
From the console threads I thought it was bad…or do they exaggerate quite alot
I don’t think a straight up revert back to old res is ever going to happen. Maaaybe some form of multi-res in the future, but even that’s a long stretch.
Personally, I think Mercy is “fine” right now. She’s okay enough to leave her where she’s at while Bliz works on much more needed tweaks and fixes to Overwatch. I’m sure they have a few plans for Mercy when they’re ready to get back to her, so don’t worry.
do they exaggerate quite alot
Yep. For example, Pharah is only a problem in GM of PS4. She’s fine everywhere else.
Ressurect was changed based on an opinion of it being “unfun to play against” instead of actual statistics and data. “Hide and Res” was also an argument used to push the rework - when in reality, Mercy still needs to hide in order to res even today.
There were people who made this claim. That it was un-fun. However, due to some changes that overtuned her rez there were some balancing issues with it as well outside of the “fun” factor. So claiming it was solely off of a “This is not fun” attitude from everyone is not quite correct.
Mass Rez is arguably a lot more balanced than Valkyrie, only needing minor tweaks, versus 10+ sledgehammer nerfs. Looking into pickrates and winrates, mass rez mercy has, on record, never become a 100% must pick with an inflated nearly perfect winrate like she’s had in her initial Valkyrie form, but was seen as a niche, almost a troll pick who needed buffs. Even after her invincibility buffs, she was still no where near as much of a must pick as she’s had in Valk. Of course, this has been proven multiple times already, so I’ll leave it at that.
I can’t make heads or tails of this argument. For one thing New Mercy did not become a must pick because of Valkrie itself. So claiming that Mass Rez was more balanced then Valk due to the must pick scenario is faulty premise. She became a must pick due to how powerful Rez as a cooldown ability is. This is evidenced by how many times they had to nerf her rez. Such as no longer having two charges, not gaining charges from valk, increasing the cooldown timer, and etc.
Mass Rez in its own right was a very powerful ultimate and became overtuned. I do not necasarrily agree that it needed to be addressed via a Re-work but I must point out that in her final Mass Rez iteration she was no where close to a troll pick.
The forced rework caused Mercy to be extremely overpowered for 5 months straight, then gutted into the unimpactful state she is currently in now. People have been complaining about her state as either being, both Mercy mains and non-Mercy mains, ever since.
This is a logical fallacy in of itself as well and actually in conflict with arguments presented as to why mass rez should not have been removed to begin with. Just because something is overtuned and overpowered when introduced does not mean it can never work. Just like Mass rez may very well have not needed to be removed but toned down or change to balance it instead.
Due to her rework, there has been a huge increase in toxicity against Mercy. Hate videos on social media demonizing the hero, ignoring entire mega-threads worth of feedback, her player-base in the community being called out as various derogatory slurs (from being entitled to being cultists), and even a skit sponsored by OWL themselves that mocked the hero, and by extension, Mercy players. Such hatred was never so extreme against the video game character prior to her vast changes, and it existing in such a way wouldn’t exist if she wasn’t made a must pick.
This is a two way street. Many people have been bludgeoned over the head by toxic mercy mains. All under the guise of “I am just frustrated!” and expecting us all to give them a pass on this unacceptable behavior. This is a vicious cycle. Yes, there has been a lot of toxic behavior directed at Mercy mains. No one is denying this. However, Mercy mains have equally contributed to the current state of affairs.
Even if this were not the case, how on earth would this translate into a capitulation on Blizzards part? Why would they look at toxic behavior as a reason to make balancing changes? This makes very little sense.
Generally, reverting is a safer option in terms of development and has been proven to work in countless applications. Since assets of Mass Ressurect were created already, it would be not only easier to re-introduce into the game, but it would also be faster than reinventing the wheel with coming up with yet another rework that would risk making her OP for another 5 months.
I think the term “safer” might not be the right word to use here. Easier? Perhaps. Safer? Not by a long shot. Think the reaction would be an overall positive on this change? The forums would be FLOODED with complaints the moment it was announced. It would by no means be safe.
Torbjorn and Hammond’s Ultimate, and the amount of CC in this game directly counter Mass ressurect, so it’s inclusion would not only be easier, and faster to do, but it would also be even easier to play against versus back then and versus
Flying into the skybox in Spectator Mode for 12 secondsValkyrie.
This I can get behind actually. There are other changes in the game that also make mass rez harder as well and more punishing. Assuming that Mass rez had an LoS check, not to fast a cast time, and no invuln for mercy herself, the mechanic of losing ult on Q would also impact it. This mechanic did not exist back in Mass Rez times.
Not to mention the increase in cast speed for McCree’s high noon, the increase in displacement abilities, and overall better defense oriented characters like sym would make her job a little harder when it comes to “BIG REZ” plays.
Since the statement by Jeff, “We have no plans to revert Mercy… But I’d like to put the notion that Mercy is going to be reverted to rest.” Mercy has been reverted at least twice already. First when her Old voiceline, “Heroes Never Die!” made a comeback, and later when her healing was reverted from 60hp back to 50hps, the same healing output she’s had during her Mass res days. Following the trend, reverting her is nothing new, and has been done before - signifying a literal change of plans from what was said before.
These are not true reversions though. These are small changes. One is a simple aesthetic change and the other is a numeric value change. This is a far cry from reverting and changing an entire playstyle for a hero. It is like saying “This guy used a slightly brighter color green to paint his room this time around! Must mean he is ready to change it to a dark orange soon!”.
Does not work that way.
On the contrary, there is no documented source from any dev making the statement of “mass rez is not going to come back.” Any source that does is interpretation on the wording spoken about previously by Jeff, and as was stated in #7, such a statement has already been debunked.
However, there is a documented source for them saying they have no plans to bring it back and believe she is not in a horrible place.
Resurrect on E has been the bane of Mercy’s existence. Being both uninpactful and unengaging by the masses, and a development nightmare to try and balance around. Since they have already stated that they aren’t going to remove the ability, due to it being iconic in nature, reverting the hero by putting it back as an Ultimate and then tweaking it from there is a very valid solution to her current state.
Rez on a 30 second cooldown has HUGE swing potential. Trying to make it out as a terrible ability is not very honest. Has it been a balancing nightmare? Yes. But not because it has been terrible. But because it has been to good.
We’ve tried Valkyrie for an entire year, and with how her winrates are currently, the general consensus about her being very boring and unimpactful to play by a large amount of the community with the huge drop in her usage rates, it’s proven to have failed. We’ve never tried Mass res with the modern tweaks such as LoS and a cast time like she has now, and with all the counters to her kit today, I believe that with those fixes, she would be in a way better state that she is in now while still being balanced, fair, and fun to play.
This however, does not speak to why a revert will happen. This could just as easily speak to the idea of more adjustments being needed.
Most of your arguments make very little sense. Sorry.
Mass rez removed because it required mercy to not participate in the battle by hiding while the enemy is combo ulting so she don’t get killed with her teammate by nano blade or get caught by grav.
Mass rez was used after the battle so revive dead teammate, enemies ALWAYS TARGET the support first so the chance that mercy survive “wiping ults” was too LOW which gave mercy feeling that she will die before res which encouragesd her to hide.
Developers didn’t like how mercy played like this so they changed her.