Some math and comparisons to explain in more detail what Reapers buffs mean for him.
- 50% of 280DPS would give Reaper 140HPS
- 40% - 112HPS
- 30% - 84HPS
This is assuming you are in optimal range and all your pellets hit.
- 50% of 170DPS would give Reaper 85HPS x each target with a potential of 510HPS
- 40% - 68HPS - 408HPS
- 30% - 51HPS - 306HPS
4 targets are required to get zen ult like healing @340HPS dealing 680DPS.
Reaper deals 1020DPS during deathblossom.
I think Reapers ult is more of a area denial now as the team wont be able to burn him down like before.
Altho he will be strong if he gets close he is still weak against CC.
Maybe 50% was a bit much and 40% is a better number but we will have to wait and see.