The baseline damage is correctly set at 60 * 0.35. However, baseline healing is also set to 60 * 0.35 per 2 talismans, for the total of 105 per volley(26 * 0.35 expected). Moreover, healing scales with WP and attack speed (additively), damage scales with wp, but attack speed makes clone shoot faster. This was tested by finding representative cases in real stadium matches.
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