Seriously, this is how Overwatch is supposed to be. 5v5 is too heavily weighted for the skill of the tank. if you get a bad tank, ur gonna have a bad game. I like the flexiblility of the format, so if I’m going dps, but i get a suck tank, I can switch to jq.
Same thing happens if you get a bad support or dps.
Even if one of them does this out of the two.
222 RQ, min 1 for OQ is fine by me.
I’d rather have Limit 2-6-2 with no minimum requirement replacing OQ but if that’s not on the table then keep current OQ.
I still don’t like the minimum requirement at all. The idea that the last guy has to pick one of the tanks seems pretty anti-fun to me. And really, if you’re in a lobby where one team’s happy to run 3-1-2 and the other team is rigidly picking a DPS heavy comp, you might as well allow a backfiller to pick DPS instead of tank. It’s not like a single tank controlled by someone who generally doesn’t play any tanks is going to change that outcome.
The bigger problem, imo, is that OQ Comp (unlike OQ QP) is a tankfest and Limit 2-6-2 would keep that in check.
not what my teammates saw.
insta 3 dps so i go ball. bastion flames me to th3 moon and back because he gets rushed by enemy rein zarya. i told he he can swap. oh boy he didn’t like that idea.
most likely perma banned by now based on his selection of words.