They need to model it realistically too. Like, just borrow the one made for MW 2019 and slap it in OW with the animations and everything. I want it to look as ridiculous as possible so when people see it they think “what the heck am I looking at”.
I personally think they should have Symmetra’s orbs follow the user’s crosshair kind of like a remote control, maybe along with piercing? Or have her orbs and stuff have homing, idk.
I’m thinking a Symmetra rework to make her a bullet hell boss character that can fire waves of tiny but annoying bullets might work.
It would be like a mage character firing off 5 fireballs at once. It only does major damage if you’re close and individually they are easy to avoid at a distance but as a collective it acts to lock down the area similar to what Wrecking ball mines do.
Get rid of teleporter. Replace teleporter with an AOE light blast centered on her that does like 50 damage, grants her some green bar health, a short speed boost and damage reduction with a phasing effect (she is like half visible).
They will find a way to f that up too lol. They are the same people that said there wasn’t any power creep in their game. Same people who said “why does mercy needs a dmg boost stat”.
Ngl, she is Arab after all =) Give her ak-47, and stop this “analytical mind” cringe, let her be herself =) I gonna get banned for that, but I can not hold it
(c) Why would you play Portal in OW?
Sym uses hard light to craft the next Metal Gear. She then uses it to defeat both Hammond and Junker Queen, becoming the next queen and bringing order to Junkertown. Heck Blizz can even make this a PvE mission as it will now be canon.