I've yet to see a good reason for them to delete Overwatch 1

So you see it as more reasonable to assume 100% of all the reasons are just because they happen to like OW1’s aesthetics/pre-reworks, and nothing to do with 6v6 or how OW2 isn’t balanced properly yet?

This is putting words into my mouth and I consider this to be quite disrespectful.

You fail to mention several major changes. I can copy and paste the list if you want.

Perhaps, but the thing is if you’re only taking a fraction of a fraction of a fraction of people to be on board with what you’re saying, then it greatly weakens your position.

i.e. A minority of a vocal minority, with a small subset of reasons

So it’s not something like “40% of players”, it’s more like “1-2% of players”.

Here you go, a not exhaustive list.

  • Free to play
  • One less player slot per team (5v5)
  • One tank per team
  • Open Queue mode affected given that the game will be rebalanced entirely with the solo tank receiving power buffs
  • Assault maps removed from the Competitive playlist
  • Tank heroes become brawlers
  • Changes to the underlying game engine
  • Level portraits
  • Crowd control abilities will be redistributed
  • Heroes like Doomfist changed entirely.
  • Hero passives will be introduced.
  • Each individual player has more carry potential and there is less of a focus on teamwork.
  • UI and HUD
  • Rank SR tiers instead of specific number
  • Monetisation scheme and cosmetics
  • Gold weapons
  • System requirements slightly increased.
  • Overall the way the game feels, looks and plays is changed.
3 Likes

Then why are you worried about it splitting the playerbase? The 1 or 2% that prefer those things from overwatch 1 - why do they need to be forced into a game that they don’t want to play?

If anything, it weakens your position.

2 Likes

A lot of those seem repetative.

But mostly

  1. I don’t like that my hero got changed
  2. That other hero is too annoying to play against now
  3. I’m not getting the same level of protection as I used to

As for the rest of the stuff, it’s either

  1. I think I should get quality content from Blizzard forever and never get charged for anything
  2. I prefer the aesthetics of Overwatch 1

I only cared about the PvE in OW2 and now that it has been pushed back until at least next year (if ever), I do not care to play OW2. The changes to PvP I do not like, especially the 5v5. The hero changes I am not a fan with. The new models for heroes and maps look worse in my opinion.

I do not have any desire for OW2 for the foreseable future and don’t think that will change unless they add PvE and who knows if that will actually happen.

It’s not any one particular thing. It’s a number of things which in combination change the game very significantly. The devs seem to think this as well which is why they market it as a sequel.

It’s a total shift in design philosophy in almost every area. Which is why you simply cannot have overwatch 1 contained within overwatch 2. Or at least I don’t think it’s feasible.

Can’t make everybody happy, but you can maximize the amount of happy people.

Exactly, you can maximise the number of happy people. By keeping overwatch 1 as its own separate game.

4 Likes

The upsides don’t outweigh the downsides.

In your subjective evaluation. In my opinion they absolutely outweigh the downsides.

2 Likes

Would you say it makes sense to screw up the matchmaker and queue times for 100% of the players to make less than 5% of the players a bit happier?

Let’s assume that enough people prefer overwatch 1 that it actually screws up the queue times for overwatch 2. It would need to be an enormous portion of the players. In that case you have a problem: overwatch 2 isn’t as great as we seem to think it is. So you think the solution is to just force everyone to play it? Why not implement whatever fixes are needed and then allow players to naturally transition once they actually see that it’s the better game?

The thing is you can easily end up with both separate games suffering heavily.

And also Overwatch 2’s success is largely going to be a momentum thing, or “critical mass” thing.

How exactly? In your proposed scenario, only overwatch 1 suffers. Since 95% of players will be on overwatch 2.

2 Likes

It’s similar to how a third party candidate can screw up a political campaign by splitting the vote.

Since Overwatch isn’t the only game in existence.

It could just as easily make both versions of Overwatch suck.

You would need a large portion of the players on overwatch 1 for that to matter.

Either lots of people prefer the original game in which case you have a problem, or overwatch 2 is vastly preferred.

I don’t see how you can have it both ways?

Plus with overwatch. 2 going free to play you would have to screw up royally to not attract a significantly greater user base that dwarfs ow1.

Well I don’t see it being worth the effort or risk, assuming they could just throw together a 6v6 mode in OW2, which would make most of those people happy.

If they do that then they still split the players.

So you either go with a halfway compromise that doesn’t fully satisfy people and still ends up splitting the players, or you just go all the way and you preserve the original game exactly as it is today to allow anyone to experience in all its glory, without having to faff around somehow trying to make overwatch 1 work inside of ow2.

1 Like