It's so Bizarre

I’m playing tank, my winrate is usually above or around 50%. And most my games are pretty darn close most of the time.

You truly do not need to be the guy taking all the attention and damage. And keeping any little bit of it off your team.

They are built to take quite a bit of aggro just fine individually.

Not if you are all face tanking that zen, bastion, and mauga all game.

You can just break los and ram them from the side or take advantage of that support hanging back from their team. Then work your way back to yours, in most cases the enemy team will be two focused pushing forward to be a bother at that point.

Like even rein has a mobility tool.

If “BALL” can be a tank and be absent for good chunks of a push to set up his next roll out. Then any tank can.

I mean, anti tank weaponry in real life is just as if not more dangerous for people. Its called anti tank because its more effective on tanks relative to other stuff. No need to be obtuse about it.

Wow youre right. Tank has zero reasons to lose and yet fun fact. 99.9% of ow mathchs ends with 1 tank losing.
Are you really gonn look my avatar in its no. Existent eysz and type out thay all your engagements the way you want them?

Oh wow now theres never a reason to lose to an orisa despite previous paragraphs insisting tanks had all the power and control over the engagement.

If I’m not my team gets rolled and I get flamed

So what? Your dps are now the most powerful people on your team all of a sudden?

Ball was designed around hyper mobility and his abilities are also designed around his mobility, almost every other tank is constantly putting pressure and is usually with their team

Here’s just the gist of your problem. Basing things on a “community.”

The forum is niche, and this place has different takes than reddit, YouTube, or a streamers audience.

More importantly there’s a greater number of people that don’t go online to talk about Overwatch that go in to play.

Let’s just focus on those players, that have no clue how to deal with Bastion now.

You having a conversation on this forum isn’t going to trickle down to the lobby of players that don’t login here.

There are people paid to balance this game. They don’t come here and they haven’t figured things out in 2 years of switching to the 5v5 format.

I wouldn’t point the finger at the community for not grasping the basics of ow. It’s a game with a horrible tutorial and bare bones practice mode that’s not educational to the average player.

That’s on the dev team imo.

You can argue it’s the player responsibility. But most players (not the people that post here) call it a day and go play another game that makes sense to them instead of put in time to learn ow.

If ya just arguing about people on this forum ya still rarely going to see any of us in your games.

Even if by some miracle we all agree what you say is truth with no flaws in your argument, the fact remains that the other communities and players online will have opposing views from yours.

We’re talking 100 million accounts.

Even if your opening argument is correct and we all do what you say that’s not going to transfer over to PC, Steam, or console overwatch.

Especially since the other regions don’t even visit this space.

Bizarre choice to blame the audience or community for the decisions the dev team made that has skill fall off in this sequel.

You can feel that’s how it is. I think way too many factors and nuance have caused diminishing returns from ow 1 to ow 2.

But i mean ya ignoring simple existing in game communication in game has become a thing.

Most people don’t get on mic.

Nobody made a topic on here called "boycott in-game chat. Trying to communicate with your team can get you reported and banned by AI. Community didn’t create that. People trolling abusing the devs system did.

I’m just saying.

Your next 10 matches get on mic to see how many of your teammates or enemies know about this forum, topic, or even want to discuss it.

Not being obtuse, the difference here is that those tools are just as effective if not more effective on the small fry. Because they can lead to death in a split second before anyone can really do anything, and will require almost immediate use of suzu/lamp and more to bail them out if they are not dead already.

Where as the tank almost always have the tools to work around it for quite a while, if not completely negate it. Like even if hog is anti-nated, he still gets like 40% damage reduction while holding that heal button.

giving the dude effectively 1050 hp to play with. and like a near instant 350hps ish if hit by a suzu while doing that.

yes someone loses if your crying about that fact, then you shouldn’t be playing in a multiplayer game.

I’m saying you have all the tools you need to get play around those nades/sleeps/discord/ ~le bleh bastion.

Yet so many people here are insisting you have “be a man” and take all the pain and are not allowed to break away for any reason. Like god forbid your cowboy gets a boo boo, while reset your armor.

See you have zero credibility once you use these words

Only the Lowe’s denominator players and current Dev’s who ruined this hero think this way.

And those same heroes have the tools to play around you playi g around them but simehow this part isnt registering.

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I’m trying to be humorous, but I shouldn’t be so harse on someone that has had their funny bone surgically removed.

Oh no that part is fine ya, but they can’t take all the hits either. And both us should be doing what I mentioned. If not well…

when those tools get thrown at “me” first. And I do a little dance around the flank or back around a corner with my supports to get off with a clean slate. And then push back in when I’m immune to discord for a 8 seconds, and their isn’t nade that can be thrown at me or my team.

Everyone on my team gets to benefit from that space, and I have more room to just plow into the enemy.

Mechanically I’m trash I will admit that, but I get by simply by using cycling to create this scenario whenever I can. And just have the benefits of their kit ready to play aroud what ever else they can throw at me.

There is nothing humourous about calling hanzo spamzo just ignorance shared by current Dev’s

The hero that has an ability that just spams arrows in a quick succession?

ya that is a bit of a fitting pun.

Yes he is a skilled hero, and is generally difficult to control. so and so forth. Didn’t mean to insult you or this hero by any means.

have a good one now.

Ignorance is bliss,.cause anyone who knows what hanzo will only feel pain at the garbage house the current Dev’s have made him into the caricature spamzo that fools thought him to be.

You call a skilled hero spammer due to your own incompetence for years and then garbage changes are made treacherously by incompetent Dev’s to make that joke a reality

Now they same incompetent people call him spamzo

Hehebbwheeb ya we are all laughing great great joke

Clowns

Hanzo was the best at skill, now he has been nerfed by nerfs and passives, that killed him. He was once the best. in 5v5 i don’t see him coming back.

He dominated in 6v6. and he had low armor and health.

Yes that is how nerfs work.

but joking aside he is one of the better DPS at the moment. And is still commonly seeing play even in the top ranks.

Headshots still matter yada yada.

only an oversight in the mid season 11 patch. They will catch it next round.

na he’s been in a consistent place even after all the health changes, just took a moment to get his storm buff so he has his kill confirm back with little breathing room on healing.

If they didn’t want him their, he would have already been nerf.

Only people who have zero gameplay feel and scratch overbuff stats on their monitor will say hanzo is fine.

A hero doing well doesn’t mean he hasn’t been ruined and indentity and playstyle garbaged to suit the caricature joke made by idiots over the years

brain rot ong frfr no cappy bwahaha brainrot skibidi 2024 :crazy_face: brain rot :crazy_face: no shot :crazy_face: brian rot 2024 :crazy_face:

all I can say, is that in the first few seasons of OW and to nearly the start of OW2, Hanzo was the gold standard of DPS.

Now Hanzo does see a lot of game play, but the hero is a shadow of what was in the past.

Now the Gold Standard of DPS is Mauga shooting with both mouse keys held down.

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This whole thread in a nutshell is why the current OW2 team fails to comprehend they make poor changes each time they buff, nerf, adjust, change, or add characters. Its almost like the balance of things doesn’t exist any-
Oh wait, it never did since OW2 launch. No matter how we rail and post about things they stopped paying attention to how to make it more balanced and more about “Hey look! PRETTY NEW SKINS!” to distract folks from the games poor balancing and bad team dynamics now.

Here’s the issue:
Bastion forces the tank of one team to take cover for 6 seconds every 12 seconds.

If the Bastion player has at least a bit of a brain then they understand that they can wait until the tank can no longer disengage and go into Configuration: Assault and drain all of the tanks resources.

Even if the Tank fighting Bastion knows how to fight him the Tank lacks the resources to have any agency in the match.

The fun part of tanking is making, taking and managing space. Just standing around being a damage sponge and waiting for your team to do something before you explode is not fun.

“Standing in choke waiting for something to happen” is not fun for anyone in the match.