❗ It is still extremely important to get opinions from lower ranks

You probably also think that D.Va is really good.

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I assume this is a defense for easy to use characters, but this is a double-edged sword though. That people are bad at a game doesn’t automatically mean they don’t want to play harder heroes at all and only go for the route of least resistance. You’d actually expect the opposite from casuals since they put fun before winning (within reason). Now the presence of very easy heroes only makes bad players feel arbitrarily worse at those harder heroes, makes them feel forced to play those easy heroes instead and as such it creates unnecessary skill gaps.

If anything super easy heroes do more bad than good for the casual playerbase. Also, ironically enough the ‘get good’ argument is usually not even applicable to the lower ranks. Take Widow for example. At silver or gold level you don’t need to ‘get good’ against Widow, because she herself can’t even hit the broad side of a barn. Same for Tracer, a gold Tracer won’t be murdering backlines all day, she’d be more like an annoying mosquito.

So balance to you is that all heroes are equally accessible from bronze to T500?

That makes zero sense to me.

Again, there are modes like QP where very few complain about meta and you can play whatever you want even in the 2-2-2 structure without much harassment.

If we’re talking strictly competitive, they HAVE to set a bar. This game is already considered a joke for competitive to a lot of people due to match making, grouping up with friends across 1000 SR difference, rampant smurfing and what not.

Watering down the skill level so people can rank up with whatever hero they want and not actually learn metas and strengths of heroes is certainly not the way to go.

and OW2 sales will never surpass OW1 sales ( not even close ) if they still balancing the game for OWL instead of Casual and competitive players

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It would be nice to have fair balance throughout all the ranks. You’re misconstruing my point.

Not Comp though, and Comp is what we’re talking about.

A bar needs to be set, yes, but not necessarily a top-down system or whatever one might call it. Do I have the solution? No. Must there be a better one out there, however? Yes. I am not here to discuss solutions, I am here to discuss the problem.

Never said that was necessary.

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If they are low rank it means they can always get better like everyone who is high rank once did but so many people are just trying for some cheesy ways to get to high rank then actually practicing and playing the game.

No offense but that is quite an ignorant statement.
Most people actually cannot, there are a huge number of reasons as it depends on the player but I will list a few:

  • Not enough time
  • Bad PC
  • Disabled person
  • Casual player

Etc.

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This is my summary of your thoughts strung together, and here is my response:

Every online game has problems, especially ones as complex as Overwatch which is heavily character / ability based. You can claim balance in CS:GO type games because everyone has exactly the same accessibility, but in a game like this you aren’t going to get it.

Pointing out factors of the game that bother you doesn’t mean Blizzard is doing anything wrong or is on the wrong track however. People can always claim “there’s a better solution out there” for these style of games – but it’s a weak argument without actual ideas.

I’m sure they’ve tried things you’ve never even thought of and have landed on this as the best state of the game for now, and that will absolutely change in the future.

But if they made changes so that these people are happy many people who have time will be mad guess you cannot make everyone happy, So it is up to Blizzard to decide who must be listened to.

Think of it this way, If there’s no one playing in lower/mid ranks because it is unfun, No more people want to become pros, no one becomes fans, less people buying OW, servers shut down, etc.

The obvious answer is separate balancing for OWL. That way we get the best of both worlds.

Like I said, look at the pyramid of society. We know what happens in the future from not listening to the bottom but catering to the top. A revolution, in this game obviously… it would be people quitting and others not buying the game.

Not everyone can be happy. But it would be more logical to support the majority than the minority, right?

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Yes, three of those are all in one paragraph!

It’s not that weak when enough people realise there is a problem. As you said…

This is all we’re doing. Pointing out a problem. Now, I think we’re probably done here.

I guess “problem” is the debate here. I’m very familiar with the gaming industry and I’m just trying to convey that “nature of the style of game” and “a problem that needs to be fixed” are different things.

There’s nothing fundamentally broken. It’s not really a problem that Blizzard needs to fix, it’s a design direction they need to decide on.

When Blizzard goes in the direction that a group of people personally don’t agree with, they perceive it as a “problem” when it’s really not.

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as a fellow climber (bronze season 2 3450 peak current) i would say that while the game has balance issues here and there usually the biggest thing that keeps people from climbing is the willingness to believe that you did something wrong. the best way to improve is to review your own game play find your mistakes and correct them, and if there are strats that screw you over learn the counter play the people in gold arent in gold because they are incapable its cause they are ignorant of the correct way of doing things. there are four steps to improvement 1. play the game 2. find what you did wrong 3. fix what you did wrong 4. repeat no amount of balancing for silvers will make the game better if anything youll just get more release date brigs.

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They’re a part of the playerbase. We are all equally important.

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Bronze is where the new players are, right? If they’re unhappy, they don’t stick around to git gud, and the game has fewer players even at higher ranks.

This is why I don’t understand why derankers are allowed to rule bronze competitive.

Also, some of the abilities in the game are pretty noob hostile. To an inexperienced player, a game with torb and symm on the enemy team isn’t worth playing. Or torb/bastion. Add a Moira for extra fun. These abilities might benefit from being balanced differently at different ranks.

And some of the ults are just cheesy. How many players are lost to rip tire, nerf this and die die die all in the same game? And a Moira vacuum, once again, for extra credit.

I mean lower ranked players are free to have opinions and those opinions are interesting, but they cannot factor into balance because the game they are playing is already provably balanced.

If we were to balance around those ranks we would just never have another balance patch because there would be no need for one.

It’s already incredibly unfun because the tanks are a headache to play.

I have seen someone post that ana and zen counter genji lmao

But how exactly do you balance for Plat?
Especially nowadays where every game has Smurfs on both teams.
Say you nerf the “Problem” heroes in Plat, new heroes will naturally be stronger due to the indirect buff. :woman_shrugging: And due to Plat players being bad, they won’t be able to deal with the new meta heroes.
You can’t save a playerbase that cant play the game. Yes everyone’s opinion matters, but what exactly can we do for those who can’t even play correctly?
Dont get me wrong, theres nothing wrong with being Plat or struggling to play the game, you bought the game play it your way.
But you just can’t balance an unbalanced environment.

I can say the same thing. Since you’re so amazing. You get your own balance settings and leave us alone. Since all I see most of the time, people constantly say low ranks are garbage. I don’t need your 0.1% balance.

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