Is anyone actually ENJOYING the new patch?

yeahhhh…i still feel like the only VIABLE tank is orisa and sometimes rein.
Sigma works, and works a little better than he used to, but he needs some major help to be as viable as orisa…
for instance, now that his barrier is as weak as PAPER, the one second delay should honestly be removed…
and they should revert the hook/grasp interaction as hog just completely counters him now.
AND yall might hate me for suggesting this…but grasp should stop beam attacks too.
LISTEN…Sigma has no mobility and 400hp with no armor, Zarya and Sym can BEAM HIM DOWN super easy if your team isn’t hyper aware of them.

I’d be alright with it… if they’d also done something to those damn snipers.
Seriously, why nerf the main thing stopping you from getting one-shot from the other side of the map, and then not nerf the heroes that keep one-shoting you from the other side of the map alongside it?

Oh yeah, those two need to be nerfed, no doubt (and I’m a Mei fan), but you should try playing the new Orisa into them.

It takes a while to get used to her new gameflow, figuring out what you can and can’t do (for example: you can’t just sit at a choke or location like before, you have to be mobile). Heck I’m still figuring it out.

But she does a good job managing the threat those two represent, especially Reaper. She’s basically a giant ball of armor at this point, and armor takes away a lot of the value Reaper can get.

I had fun yesterday. But mostly it’s because double barrier is gone and there is no longer an expectation to play Orisa, who I had gotten incredibly sick of. Now I get to play Ball (fun) or Zarya (fun). The downside is I no longer have a barrier tank I’m willing to play, so if I get stuck main tanking I hope my team likes Ball because that’s what they’re getting (or a reluctant, bad Reinhardt, if Ball gets counted too hard).