i want to make inspire heal a total of 130 healing (90 to 130) and have repair pack heal 60 hps (55 to 60). how can i make it so they don’t conflict together?
I just hope that you don’t already modify Brigs Healing dealt…
rule("Rule 1")
{
event
{
Player Dealt Healing;
All;
Brigitte;
}
conditions
{
Event Healing > Null;
Event Ability == Button(Ability 2);
}
actions
{
Damage(Healee, Null, Health Of Type(Healee, Armor) ? (Event Healing < 5 ? Event Healing * 2 : Event Healing + 5) : Event Healing);
Heal(Healee, Event Player, 10.909);
}
}
rule("Rule 2")
{
event
{
Ongoing - Each Player;
All;
All;
}
conditions
{
Hero Of(Event Player) == Hero(Brigitte);
}
actions
{
Set Healing Dealt(Event Player, 144.444);
Wait Until(Hero Of(Event Player) != Hero(Brigitte), 99999);
Set Healing Dealt(Event Player, 100);
}
}
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