Dont forget the thing that i called out would be a problem as well:
there are simply not enough characters in tank and support to divide the roles
Dont forget the thing that i called out would be a problem as well:
there are simply not enough characters in tank and support to divide the roles
Another thing that comes to my mind as a temp fix: You can swap roles with another person in your team.
Players who are good at Rhein are not necessarily good at Zarya for example. So if a DPS offers to play rhein instead of the tank, and the tank goes DPS since hes good at MCCree or smth, nothing changes for 2/2/2. Super easy fix, however, NYI since the devs are kinda lazy and have no idea tbh.
Well, we dont know that for sure, it would have to be proven.
Wasnt this the case before too? People always had a preferred role
I donât say role q didnât increased it, but your quote sounds like people flexed but with role q suddenly everyone sticked with 1 role
It had to get rebalanced a bit, but really not that much. Can you show multiple examples of things wich had to get rebalanced?
Thatâs a pretty cool idea. Would probably get more people on comms as well.
I donât understand the backlash against Role Queue. Giving players more options is never a bad thing, and when Iâve spent a few games trying to heal a team of 5 DPSs it is actually quite refreshing to slip back into a nice enforced 2-2-2.
True, I mostly play Open Queue because more interesting and experimental things are possible, but that doesnât mean Iâd want RQ to be removed.
I just⌠donât queue for RQ when Iâm not in the mood for it, simple as that.
Theyâre not good but theyâre empty threats - the same way people will trash talk even if what theyâre saying is far from the truth.
Itâs what happens in every single online community - especially gaming.
Again, getting an empty âragedâ threat is very different to actually wanting to do it.
Youâve exaggerated what is going on. Also, as Iâve said, wars over roles have been far more tame and people can use the identity of a role main to hide criticisms for playing specific heroes.
Roles have become more of a safe space that hardly existed before RQ.
That might work in mid Diamond+ where people actually start to have some game sense and awareness of what is even going on. In lower ranks Support players are going to have a bad time.
If I have the choice between 1/3/2 and Open Queue, then the game has 1 Tank Main less because I am not willing to take another punch just so DPS players have a minute less of queue time.
In the end 1/3/2 isnât going to work for 1 very simple reason:
You canât fix a shortage of Tank and Support players by making the game worse for most of them.
I think you are taking my comment way too literally. I know people are not that narrow to go out and try to harm someone over a game.
Youâre the one that implied people genuinely want to kill you for playing DPS.
Itâs your words that youâve used.
They want too, but wonât actually do it.
No one wants to kill you for playing DPS.
People DONT want to kill eachother for playing a role.
Have to separate the 2 thingsâŚ222 and RQâŚ
RQ is fine as it solves the issue of people playing the roles they wantâŚthough itâs worth noting that so did LFGâŚso itâs really just an automated version which people view more favorablyâŚnothing ânewâ
222 however is a different storyâŚbecause It doesnât address the things that caused the problems that ânecessitatedâ it
If the issue before was that nobody ever played tank/support than it doesnât really address THAT
(worth noting that this is an exaggeration as Jeff/devs have noted that thatâs what people played most of the time anyway)
all it does is ensure that you have 2 of each roleâŚit doesnât make you want to actually play those roles any more than you did beforeâŚso it created this enormous bottleneck for the game (hence the queue times)
You could also easily argue that it probably had a lot to do with the goats issue in OWLâŚ
Iâd argue it also put severe constraints on the game as it limits any real varietyâŚ(youâll notice that you can really only run like 3 variations of comps now with 1 being meta as usual)âŚbut thatâs besides the point
The point is it that it exists simply to mitigate underlying problemsâŚnot to actually solve themâŚand so they remainâŚwhilst creating new ones
Well to be honest this wouldnât be an issue at all if there was competence involved.
Tell that to the guy who said heâs going to kill me for playing Sym. Or the guy who said he wishes death to every DPS player.
Did he kill you? Has he made attempts to track you down?
Most people donât care enough and itâs empty threats that are part of trash talking.
Iâm not excusing the empty threats but if what you were saying was remotely true, people wouldâve died by now for being a dps/support/tank player.
Wanting to do something and actually doing it is very different. He wants me dead, but he wonât actually come and do it.
That is why âKYSâ is a thing.
Dude. No one wants to kill you for playing Symmetra.
People may hate you or be angry at you but if people were that filled with rage, they wouldâve atleast attempted to track you down or scare you more.
Meeting a random that sends a threat to you, which you never run into is not them wanting to kill you, wtf?
This feels more insulting as someone that has actually been stalked and doxâd.
Correction, they want to kill me, they just donât care to actually do it.
Look I know heâs not going to come after me. Yet, he still wishes I was dead.
They donât want to kill you.
If they donât care âenoughâ to do it then they donât want to do it.
Wanting to do something, is caring enough about it to do something.
Youâre contradicting yourself.