Don’t play Projectile heroes. ESPECIALLY on HOG. Otherwise it will be gameplay sabotage, whether you like it or not. Lately ISP is not working well, my ping has increased x3. If earlier I could crash Hook due to ping 1 in 100 games, now EVERY game this happens at least 10 times. You just hit the Hook on the target and the animation happens as if you hit a wall.
Take a step after Hook and then shoot? Forget it, any target will run away.
wouldn’t be better to play projectile heroes rather than hitscan? Hitscan needs to be precise while someone like Torb can place a turret and gain extra damage by shooting in your general direction since you doesn’t really need to aim or rather your shots travel and someone will mostly likely run into them.
I’ve played on 200 ping with people in other continents and been fine it depends if the ping is stable. Some pro players play on 200 ping it’s doable your connection must be stable and keep at the same ping if not then yeah it will lag
Forum users are so sensitive to everything.I’ve seen a post saying some lucio was “soft throwing” becouse he used healing aura more.Sometimes my internet workes perfectly fine and it just dies and I have 250ping for 10 seconds.Its not game sabotage if I dont have any control over it.
I can literally play the game fine at 150 ping. 200 yeah it gets hard but 150 i can do. I usually play around 70 - 80 ping but reporting for gameplay sabotage? Wow
Its latency problem, but no only. Also packet loss, but this really ez fix then ping.
On low ping its no big problem only because smal window for this.
For example, with ping 60 you can right click on the RoadHog and after deploying the projectile get sleep, look at your clip – you have 5/5 ammo, when on your screen you actually hit enemy ana.
At the same time, for tens of hours, you are unlikely to see more than a couple of times that you hit Hook clearly at the enemy, but then the animation suddenly became such as if you hit a wall or missed, and Hook came back.
But the situation when you hit a Hook, but after a COUNTED hit it was canceled is not uncommon. There are 2 options - check for LOS (canseled by vision blocked wall) and … PING (tracer can use blink after hook and hide behind wall, for example). Also big hero hitboxes.
Fixed
maybe
But it was impossible to play with what was happening in my game