If you like OW2

Forum polls will always be negative on pretty much every issue (it doesnt help that this is not a representative sample anyway of even the populace). The thing to be understood about a gaming forum is that they are going to be more negative for a simple reason: if people are happy they are playing the game so the forums tend to be where unhappy people gravitate to. Just so I am not guilty of plagiarizing that is not my idea that was a old blue post on the WoW from 10 years ago back in Wrath and I believe they were responding to question about how the forums could be so negative while playercounts were constantly increasing. Meanwhile my experience was the exact opposite as yours. I believe 3 people in all my sessions did not like the changes and all 3 played Support with 2 of them hating it just because of Brigg. Though I generally did queue solo (or duo) the beta itself is going to be a bit of an echo chamber because if you like the beta you are playing the beta and if you do not you did not.

I will say this though: if they wanted OW2 to be streamable on twitch (at least for the beta) it needs comp because otherwise it feels without stakes which was really the only problem I had playing in the beta.

Meanwhile the broader perception of OW2 is not actually in agreement with the people who do not like it. In fact I would argue that the broader internet opinion actually differs more from those who dislike the changes than even those who like it. That sentence seemed weird so let me explain it. The broader internet opinion is that there is not enough content being shown and that it looks like basically nothing changed. The opinion that it is exactly the same is, I would argue, further from the position of whether the changes were good or bad because you disagree on whether there were really any changes worth caring about at all.

As an aside they did reinvent what CC is. CC, at its origins. is an RPG term. Given that we are on a Blizzard forum I will use WoW as an example and use the mage class to describe it. Mage has a spell called Polymorph that turns an enemy mob into a sheep for 45 seconds (or player for 10 seconds). That is considered CC. They have Frost Nova which is an aoe blast that roots everything hit in place, also for 10 seconds, until broken by damage that is also generally considered CC (though generally more of an emergency CC in PvE for reasons not worth going into). Frostbolt which is a single-target spell which slows what it hits (20-40%) is NOT considered CC in any way.

This is not a thing unique to WoW. You generally do not consider slows or knockbacks a form of CC at least in an RPG which is, as far I know, the oldest known use of the term CC in the gaming sphere. When people think of slows and knockbacks they think of kiting which is an entirely different thing.

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people that want ow1 to stay are the minority though.

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If you didn’t miss it the developers have admitted to a lot of mistakes they made in Overwatch 1.
They want less barriers for Overwatch 2 and you will not see any shield bot tanks being made anymore going forward.

Blizzard is only pandering to COD and crapnite fans as well as streamers who represent about 0.2% of the playerbase.

Meanwhile the vast majority are casuals who enjoy it and they’re not going to settle for 5 vs 5 after playing 6 vs 6 for almost 7 years.

So yeah, OW 2 will fail all because Blizzard decide to take sides of the minority.

Don’t be suprise if they decide to bring back “OW1 classic” mode after this disaster.

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I don’t think COD or Fortnite have anything to do with OW2 design. The devs are trying to add more solo carry potential and make heroes more fun to play.

I don’t think casuals are gonna care if it’s 5v5. They’re gonna check out the change and if it’s good, they will stick around.

I’m pretty sure majority want to dps, hence the queue times. If they go in that direction, make the roles damage oriented, it will be what most people would want.

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Map design should help with dealing with shields. The more flanking routes, the easier it is to avoid them. Also there’s only 1 tank so that alone makes things easier.

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He’s just going to ignore it and try to fight. People don’t want to be wrong, and he’ll come up with either a reason to be right or a reason to ignore these points.

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Sure. As long as you can understand that this goes both ways.

Tired of going into a pro OW2 topic that I think looks neat, ready to talk about cool things I like about the game, and the first reply is from somebody instantly derailing the topic with how much they detest OW2 and how badly they want it to fail.

This then spawns arguments, and the topic is lost. I see it in multiple threads, and it’s very frustrating and disheartening from this side of things as well.

Until then, it’s a bit strange to ask people who do like OW2 to essentially roll over and accept that people dislike OW2 - in the meantime, the people that do dislike OW2 are allowed to just rock on up to pro-OW2 threads and derail them into arguments instead of just… accepting our opinions as well.

I would rather lose 500 and gain 2000. If you lose a handful and gain an armful, that’s a good trade I think.

Now, if you lose and don’t get gains, then it’s bad. But I can’t see that really happening.

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Alright.

Alright…

…damn, you almost had a legit post. You just had to bias it with numbers that don’t exist.

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That, in and of itself, is a mistake. There SHOULD be shield bot tanks for people who enjoy shield botting. I am not saying we need a lot of them, or that they need to be any good, but in a solo tank setting, it is absolutely ludicrous that they are trying to appeal to monotony in a game that gained success of having diverse playstyles.

They will not stop making mistakes because they keep listening to the lowest common denominator instead of using their own professional insight.

Think about this: They literally removed maps from QUICK PLAY a few months early because people playing a casual mode with a virtually nonexistent leaver penalty refused to leave. They removed content for everyone to appeal to people so dense they couldn’t figure out how to curate their own experience.

Guess what? In a year, they will admit to even more mistakes.

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