So I’ve been thinking up a few ideas for ways to buff Dva in ow2 as a solo tank and given how she’s dying more in ow2 according to the last update, I think changes to her kit other than number changes may be needed.
I’d like to know your own ideas for changes to her kit too. I’ve seen a few great ideas and figured I’d list them here too on top of my own ideas.
As a starter, Dva really needs to retain 300 armor for Ow2. I’d much prefer 300/300 than any other version of her health values. This seems to be the best overall option for her where it doesn’t take a year to be healed up to 100% and has enough armor to not be blown up too quickly.
- Boosters on a resource bar like DM and now has a 2 second cooldown.
She needs to reposition much faster in ow2 and boosters were noticeably troubling as 4 second cooldown doesn’t allow for quick in and out agressive plays. They also seems very lackluster in comparison to other tank movement options like Hammond and now Doomfist. The much larger map sizes makes this more noticeable as well.
- New function to Defense Matrix
Where sigma and orisa both have effectively their own version of DM now with secondary effects, The original DM is begging for some kind of update. I’d prefer it to simply go back to 15 meter length again with the original visual and nothing more. If that simply isn’t in the cards though, having DM increase Dva’s fire rate after deleting a certain amount of damage would be a great new change to the ability. “Time to raise my APM” would actually mean something. This would be for a brief time (2 or 3 seconds) and would reward good use of defense matrix.
- Crit box change
Dva’s biggest issue has always been her big crit box that can hardly be missed. There’s no effort or risk involved in aiming for it. Even if it’s a miss on the crit, you’re still going to hit her mech.
The idea for change here is to make her windshield a literal shield no different than the other blue shields in the game. It would have low hp (probably 50 or 75 health) and once broken would activate the critical hit box. This helps with spam damage and snipers specifically. The regen would be considerable enough that the shield would return only after a decent amount of time so that there is reward for breaking the shield.
- Micro Missiles Overhaul / Rework
Micromissiles are outdated, lackluster, and to be perfectly honest, boring.
There’s so much more that could be done with them and are no doubt in my mind the one part of her kit that needs changes the most. They’re inconsistent, on a long cooldown, and do self damage. The way they currently work requires you to use them at as close of a range as possible to get them to land so as to not completely waste the cooldown. They don’t line up with her primary fire which is hitscan while they’re rather slow projectiles.
Completely change the ability entirely. Change the start up, fire rate, travel speed, damage, hitbox of both the missile and explosion, add tracking with a lock on, add a slow effect on enemies hit, something. There’s so many possibilities here it’s endless. All of it would help her tremendously in longer range engagements where she does so poorly. For any destiny players, how much cooler would it be if they functioned like Eyes of Tomorrow? Just something to think about.
- Add a new ability “Bunny Hop”
This would be a fourth ability to her kit that functions nearly exactly as baptiste’s jump does. Since Dva’s mech can’t crouch, an ability that simply gives a quick jump of vertical movement would be great. Activating bunny hop would see her mech quickly boost upwards and would give an option to reach high ground without having to use boosters themselves. Would also be a great option for strafing and avoiding damage.
Anyway there’s my mad Dva ramblings for now.
Any other ideas for changes to her kit would be great to hear.