I'd be willing to pay $70 to make it act like OW1 again

So a game that actually existed was a “pipe dream” and not nickel and diming your customers at every conceivable opportunity is “mismanagement”?

Idk what about gaming attracts all these corporate fanboy drones

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i agree with this statement.

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Sound like they were speaking facts.

And no it wasn’t doing fine, it was failing financially and to be binned off if OW2 didn’t get pushed to release sooner than planned.

I just said it because those games dont exists anywhere else for a reason. Especially in the live service world. OW1 players lived in a bubble and they are still mad that they needed to wake up.

I dont know why its so hard for people to see that the OW1 model was just not possible to hold for a company that wants to make money.

Wanting to buy a product and then own it is “living in a bubble” and the best selling game of the year was just not making enough money to keep the lights on?

Thanks for proving my point dude

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That didn’t require £££

£££

I don’t look at OW1 with nostalgia. There was a lot wrong with OW1 but compared to OW2 it’s GOTY.

"If it isn’t broken, Don’t fix it. "

Not every patch requires something massive in the game to be changed.

You sound like a 14 year old on Twitter bro. The games monetisation made zero sense. No one was buying loot boxes and the price to buy the game just kept getting lower. The amount of money I paid per hour of play time in OW1 is orders of magnitude lower than any other live service game (bought 1 copy on release day and then 1 more copy for pc on a big sale) which just isn’t sustainable in the long term.

The only major problem with the current monetisation is that skins are waaayyy too expensive for something that you in reality will never be seeing. The current business model seems to be relying on whales that just buy everything in the store. Personally at this price I would never by a skin from the store, there just isn’t enough value. At least with something like League skins you’re looking at it the entire game. (Also a lot of the skins are ugly af)

my brother in christ getting the entire lineup of characters in siege costs more than the game itself and locking chars behind the BP was started by them.

Still 5 new heroes.

Still 5 new maps.

Still a new mode, not sure if you classify the seasonal modes as modes or gameplay options, but could go either way.

Permanent choices for competitive or quickplay options, and whatever you classify the seasonal modes as.

Engines changes even if you don’t think there are or are detrimental to you.

Oh you were playing OW2 since 2019 and not since the 2022 release date? Are you allowed to disclose that on the forums?

I’m sorry you specifically said:

Your own argument was about what you got, not what took it so long or the quality of such or what went away, just:

You asked where the content is, I’m presenting the content. Don’t shift goalposts, I’m just answering your question sir.

If you wanted to have an in depth discussion, you should’ve been more specific than:

Wouldn’t Deep Rock Galactic count as live service? They regularly get updates to the point of new seasons that adds lots of new content. They also have a BP, except you can’t pay and it’s unlocked for free, with rewards you don’t finish able to be unlocked randomly through normal play

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So you pay once and the employees work… for free? If you want constant support, you have to pay to maintain it.

Hey, I do not like that OW now has BP, very expensive cosmetics and unlockable heroes, but I do not think we can change it now. OW2 should have flopped at launch, now is too late.

OW1’s monetization was completely fine and even a slight change to that would’ve been more than enough to pay for everything. Believe me, it was greed. Kotick takes huge bonuses every year

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I’d pay $0 for them to reinstate the original, far superior game they stole from us, as it was when they shut the servers down (if they added content, I’d pay for expansions if good PVE was also included). I’ll give them 0 time of day and no log in numbers to fudge to their investors for whatever the crap this knockoff of a game has become.

Og ow made BILLIONS with lootboxes. Stop supporting multiBILLIONARE companies over those stuff. Just pretend more, and let them bankrupt if they don’t give the user, what the user want, not the inverse. Users makes the market.

Y’all need to let this trash die with OW1. Surprise people are still supporting this company by buying overpriced skins. No, your purchases does not support the game, stop lying to yourself.

i wouldnt call a single skins for $20 when we get 8 free before or the stupid volleyball mode, the reinhard mode wich was made in the workshop by a fan and the stupid new mode that is not even out a good deal, a good deal would be make the pve free because is just archives missions we get for free in ow1

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probably gonna pay 100 ~140 dollars per year ig.

I like the idea, but I want to tweak it.

A yearly subscription, say around 15$, that gives instant access to all heroes/maps/modes upon release. Of course, that means Blizz would have to announce yearly road maps to entice players to subscribe. The number of heroes per year would be constant, like 4.

And cosmetics are still locked behind BP and shop.

I think IMHO, that live service games work better with a subscription-based business model. But this dual model works for both aspects of many current games. The development of maps, heroes, modes generates revenue from the subscription, meanwhile cosmetics generates revenue through shop and battle pass.