I'd be willing to pay $70 to make it act like OW1 again

I mean: You pay once, you get all present and future heroes, maps, modes as soon as they are released and then you also get all the cosmetics (maybe play a little bit to unlock them). Then if you really want, you can add some optional “fast unlock” for people who don’t want to “grind” for a cosmetic.

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This is not suitable for a live service game (at least for the current way it works now). OW1 was a pipe dream because back then blizz had zero idea how to manage such a game. Even if you would get 6v6 back, you would still need to grind through a BP with locked heroes and pay for the good skins in the shop.

This reeks corporate boot-licking. No hate on the author - or even on the post. Hate on the idea. Somehow it all worked just fine with only monetizing cosmetics and with no BP for years and then it’s a U-turn because “not enough money”. Well - now they got “enough money” so I guess now they release PvE, balance the game properly and add tons of new events? No? So what gives?

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yeah let’s just act rainbow six siege didn’t exist.

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Look around what other games do like Valorant, Apex or Fortnite. Its not 2010 anymore and I would hope that people would realize that making a game and providing content for a game in this day and age is extremely expensive to make and that it has to make even more money to be worth keeping it up.

People love to compare OW2 to OW1, but refuse to look at other games and how they handle things.

Maybe you can name live service games that provide content and patches at the same rate OW does and has a better model?

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Well, since we now pay the premium, just like the modern “standards” dictate - let me ask this again:

WHERE IS THE CONTENT ?

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Let me ask you a better question: what game provides more content than OW does? You cant just have something imaginary and have no actual bar people can compare it to.

I did pay once. £35.

You mean the way it was originally? Yeah I miss that too.

I wouldn’t mind this if it wasn’t fomo / time locked content.

This is gaslighting to a letter. Why does it matter which game provides what? Does having a bad product somewhere else justify this product being bad? And no - let’s return to the question I asked:

WHERE IS THE CONTENT ?

Compared to OW1, we got less stuff. Some is added back with a “wow, look at this new feature” but there is no new content that OW2 has. Nothing that warrants a change in the business-model. OW1 worked soundly with their hero release schedule - which if you count those years of absolute nothingness - OW2 is still behind in.

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Are you good with then paying it again in 2-3 years because that is how that model works?

One time charge get content forever just doesn’t work in PvP games. Eventually you have to cut the price because sales slow up, which means revenue slows up which means content gets cut. Not to mention getting people to spend even $5-10 on a 5 year old game just doesn’t work so your population just keeps dropping.

Therefore you either release a new game or go F2P. That is the standard cycle we have seen for decades now and no one has been able to find an alternative.

Because you cant just set an imaginary baseline that is not realistic and then pretend that it is. Is this so hard to understand?

This is not true. We have more events, skins, patches than before. Heroes are at the same steady pace. If you factor in archives 2.0 we will also get 2 times or 3 times more PvE than we got with OW1.

Because everything had be done from scratch and they explained it why that is. Thats the reason why on fire took so long to reimplement and things like the cards and looking for group were discarded, because they were not used enough in OW1.

Oh, believe it or not but OW1 model was terrible. It was fine with no coins and not be able to buy event cosmetics. Predatory yes, but the incentive to create stuff was there. OW1 had not a solid foundation. It was born from a failed project to get some money in but they had no experience.

The OW2 model is the standard that we would have gotten no matter what or never got content again.

Goodwill and nothing more after the first 2 years. If OW1 would never have suffered for 3 years with nothing, when it would have been in a healthy state. It was just not.

TLDR: The management of OW1 up until the start of OW2, was terrible and they ruined the game. Since the launch of OW2 they do well and still try to clean up the mess OW1 left behind (PvE promises for example).

I know that my words will fall on deaf ears but I still tried to explain this. Of course this will neither satisfy you nor help you.

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True.

Most people that defend F2P OW are like “wow the game has like 37 heroes”, no other games offer that", but what they fail to say is that :

OW1 offered 19 heroes Day One, “OW2” offered only 3 (after years of waiting for the game)

OW1 offered many different game modes, OW2 only offered one, Push (that was finished in 2019).

I could go on and on (and I’ve already have on many other threads) but you’re right with your question. I fail to see the content as well. All I see is 90% of old content recycled from OW1 released in 2016.

Other F2P games were never P2P in the first place and they all came up with more content than OW2 on Day One, Valorant and Apex included (brand-new agents, weapons, maps and system), whereas F2P Overwatch mostly consists of a game that is 7 years old.

Edit : Skins =/= content

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You’re paying premium if you choose to pay premium. Don’t forget that you literally don’t have to pay a dime and you can still play the game just as everyone else.

If the game doesn’t provide you with enough content for x$, don’t pay x$. Just pay 0$. I don’t understand why this is so hard for people. You don’t actually have to spend money :joy:

Everyone understands that, what you should understand too, is that this is not how the game was on the get go, the conditions now are way worse than with Lootboxes.

You don’t have to spend money to play … and that costs. A LOT.

To OP : This is not 2012 anymore and if the competitors are doing X thing, they have to do it too. Could it be better? Sure. Could it realistically be like you said? Nah. Not in this universe.

yeah, I get it, people are oddly obsessed with cosmetics to the point where not having them makes playing the game less fun (although I don’t get it beyond that)

let them :person_shrugging: For me the game is essentially free since I don’t have that obsession.

False. There are heroes in BP. Say what you will but until everyone can has access to every hero at the same time, the situations “Team A has no access to hero X”, “Team B has access to hero X” will happen. It’s especially bad in the competitive setting. Doesn’t matter that you can “grind BP”. Someone else can get it with a click of a button and a payment letting his team to play against yours with the new hero(es).

Oh, right - and you have to also buy that BP. So considering hero release schedule you’ll end of paying the full price of OW1. Every year.

Yeah, that’s valid for heroes being locked. But, funnily enough, most complaints are about cosmetics and not actually about heroes being locked. The one complaint I agree with is also the one that’s barely seen :joy: (probably because you can unlock them by playing like… 35 games, I think? not a big deal for most people)

But yes, heroes being locked and being able to pay to unlock them is definitely a bad thing.

I did pay 40$ for the game. No way will i spend another dime. Maybe those dullards who buys COD every year.

Whoa there. Don’t go kidding yourself now. We definitely don’t have more events, skins OR patches than before.

Patches are … soso. Around the same as OW1.

Skins are definitely less as we used to get several skins for each ingame event. ( Also OW1 skins wern’t £20 )

Events are … pretty much exactly the same as OW1.

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OW1 was 1 event every 2 months with around 8 skins.
OW2 is currently around 3 events a month with alone 5-6 shop skins and 8 in the BP. We also get more event modes than before together with the old ones.

OW1 was minor patches every up to 2-6 MONTHS!!!
OW2 had 2 big patches every 2 months with another minor hotfix in between.

You really like to look at OW1 with nostalgia… I was also there. The patches where slow as hell and if they where “fast” they had nothing in them. I remember the last patch in OW1 took 6 months to make and did not change anything.