I think McCree needs his 225hp

You are incredibly biased and do not keep your biases in check, as far as I can tell. Same with the other guy who keeps making “gut mccree” threads over and over.

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Because there are no stats to back up your argument that he is oppressive. So you have to make up stories that are objectively untrue in order to suit your narrative. It’s a sad way to live.

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id be down for 35 hps on harmony after the discord nerfs. sounds totally reasonable to me

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Then just shrink his hitbox and tweak his ult a bit

What’s wrong with high noon anyway

His reload rate buff broke his fth limitation honestly. 225hp is fine and imo needed for breakpoint reasons.

FtH is designed to have that reload in mind imo. The reload speed buff needs to go, as it enables spamming and unrestricted FtH use and allowed roll to be used a lot more offensively which also broke flashbang’s interal restrictions.

Everyone’s issue as far as I understand it is his tankbusting potenial. Nerf flash and his secondary fire and if you want compensation buffs look at his roll or even his ult…

Well you see he killed me this one time and um NERF!!!

I honestly don’t think either should be nerfed directly as nerfing reload speed back or a bit more solves both of these issues actually.

This hero’s abilities are too interconnected so nerfing indrectly can work, as buffing indirectly already worked (see current mccree) unlike a lot other heroes.

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Generally, tanks like Winston or Ball smoke any dps hero with couple exceptions.

While many dps heroes had their ways and chances to escape, Mccree could only heroically die when dived. I think he needs 225hp

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I like the hp, just not the roll and flashbang buff. They should be prioritizing making his peacekeeper feel strong. Not the cheesy side of him.

Roll is a really versatile mobility ability on a low cool down though, even if it is in no way the strongest one…

I would suggest we finally Nerf McCree’s low skill / high reward FtH to actually realistic levels of DPS, revert his HP to 200, shrink his hitbox a bit and let him Roll while mid - air.

And we balance from there.

You should only have 200+ HP if:

  1. You’re a melee hero
  2. You’re mainly close-ranged

That’s it. This is also why I feel Brig needs her HP nerf reverted

Okay, then his Flashbang should be a 100% slow instead of a stun and his damage should be reduced by 15%. It’s your choice - damage or durability, can’t have both.

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Imagine need a mobility when you have so much dmg, stun, and also a team. Also believe it or not, the roll cree got made him way more mobile then many other hitscans heroes cuz it changed the interactions between him and many other heroes.
Cree is busted and have to get a nerf so players would stop abuse him for easy sr

Brig have armor and shield that makes her basically have over 500 hp if you know how to play her. I do agree about cree tought

not

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The only people who think McCree has always been good are Plat and below. A hero who can bot out down main behind a Tank and stun overextended enemies. Low-mid ranks play him literally like Ana, a botted out Tank’s backpack.

Seeing all the people call him OP and begging for nerfs has actually killed my faith in yall

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Not

Mmm i agree, its hard to understand that in plat

There is one simple answer to any1 wanting to nerf him(since most didn’t put any reasonable time to playing him).
If you think he’s easy, overtuned and whatever, go on and play him.
It can be qp, it can be ranked, FTH your way to the win, I wish you all good luck with that.

His survavability is that he will delete anybody including a tank that jumps him with flash + headshot or flash + fth.

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