Well if you’re gong that far, you just make it so Diamond-Masters-GM-Pro games can’t use more than 2 Healers per team.
Like I said 3 months ago.
❌ OWL could disallow GOATs if needed
Well if you’re gong that far, you just make it so Diamond-Masters-GM-Pro games can’t use more than 2 Healers per team.
Like I said 3 months ago.
❌ OWL could disallow GOATs if needed
See I don’t think it was stacking AOE healing which caused this mess. Hear me out.
When we ran Slambulance in the open, Lucio was on speed boost the entire time.
Limiting stacked AOE healing doesn’t do a damn thing to stop that, since Lucio isn’t there to heal.
If you had a tank which gave AOE speed up, Lucio wouldn’t be in the match at all, you would have yet another tank in the lineup.
It isn’t stacked AOE healing which causes goats, it is a different AOE healer which isn’t Lucio which causes it.
Vs bastion, Lucio is on speed boost, because closing the gap quickly, is more important than healing while the gap is closed.
At least that is how we ran it in the open, I don’t play up in the higher ranks outside of scrimming, and playing in a team in the open, so you may have more experience of Lucios running healing more often in those matches.
But we only had him healing between combats, not in them, because extra mobility gave us the upper hand in focusing targets.
I think it’s important to have consistency between all the ranks so we all effectively play the same game. So people won’t rank up leaning on that then get stuck falling back in at the barrier.
Well yeah, but the AOE healing with the speed boost is what the lucio is doing most of the time in goats too. So yeah even without the stacked the speed boost plus those tow things is ridiculously empowering to tanks who can take a full benefit of AOE healing comparatively.
You should build a new PC with your son. It’s a fun experience that kids don’t forget. Then you will both have a PC.
Yeah, i just think that him of speed boost is strong enough that removing AOE healing wouldn’t end Goats.
You get so much value out of the Zarya / Rein / Dva combo, when everyone can engage quickly. The amount of damage those 3 can soak when working together is madness.
Their problem is they need to be close to the enemy to really do anything as a group, thus lucio
I don’t think the healing is the issue here.
But, you play in that rank more than I do, so I’ll defer to your experiences.