Has anyone ever managed to successfully TP out more than 2/3 people from a Grav? most of the time they’re either dead before it deploys or bob about just out of reach of the interact radius. Oh well
Well, it doesnt happen much thats for sure, I definitely think tp should deploy quicker, but at the same time it is a regular ability and grav is one of the strongest and hardest to build ults.
In a sense, yes, but there are a few abilities that outright deal with it, but game sense is the best way to avoid it. Sincei t got nerfed, honestly its a bit difficult to be caught in a grav anyway
I was able to get most of my team out of it before doing the symm portal thing but the trick is to be able to do it before you are focused, it’s normally only good if the other team isn’t all focused on you.
Not going to be a thing unless they bump up the interact radius and fix the placement / self-destruct bugs. TP should always place under Sym and should never self-destruct. Shaving half a second off the deploy time would work wonders too. I made a thread about this with lots of videos showing the bugs/inconsistencies:
The first clip is literally me a few days ago trying to save my team from a grav, but the TP self-destructs! I doubt they’d have been able to use it anyway.
The thread title mentions the primary fire but that’s a minor part of the post. A good Sym, who reacts on time and manages her cooldowns / predicts a grav, SHOULD be able to save her team. The TP is not quite there to enable that though.