Maybe it’s cringe as hell to share an Overwatch dream, let alone admit to having one. But you got to hear me out on how absurd this was. So the idea was that I and friends were playing new support heroes that came out, and one of them was a blatant overpowered rework replacement of Mercy while letting Mercy still be in the game. And yes most of this dream was me playing the made up character and complaining how she basically replaces Mercy, even if you could have them both on a team.
TL;DR: Don’t remember the character name. Black hair in a bun and Wifeleaver cleric style Valkyrie armor. GA longer cooldown no slingshots and set to E. No Rez. Shift is now an omnidirectional momentum transfer dash. Heal beam and damage beam are normal. Six second flash heal with cooldown reduction with damage boost damage dealt and beam target elims. Her gun shot faster and stronger explosive rounds with the same firerate. Glide attracts to beam target. Double jump twirl with Cassidy damage reduction. And the ultimate is a reduced movement cooldown battle mode with bigger stronger shots.
I don’t remember her name though, no. She did however have black hair in a bun and her own Valkyrie suit colored more and given more detail like Wifeleaver’s Cleric skin, but missing the white.
So, she’s like an overpowered rework. What did that look like? Well she still had heal beam and Mercy’s Damage Boost, disgusting. She lost resurrect actually. Guardian Angel or the ability like it was moved from shift to E and lost both the strength of the slingshot and the ascension with lftctrl. It also had a much longer cooldown. But, she gained a new omnidirectional dash that carries momentum afterward on a short cooldown for independent movement on shift. She still had Mercy’s flash heal, but the cooldown was 6 seconds, could be sped up a little bit by her beam target dealing damage if using damage boost, and the cooldown would instantly go down by 2 seconds if her beam target scored an elimination. And her gun would fire faster projectile harder hitting explosive rounds at the same firerate. Because she obviously wasn’t broken enough already!
But it gets worse when you factor in the passives she had. Glide would now pull you toward your beam target while active, with a stronger pull strength the farther you are from them as long as it remains connected. It also had the TF2 Medigun follow effect for movement abilities instead of Rocket Jumping and Sticky Jumping. So she would quickly follow a Genji Dash, a Venture Drill Dash, Shion motorcycle, all without using GA. So long as she remained in the air using glide. As such it could also bring you upward if your beam target is above you. But it gets worse. She also has a double jump! Yes. A double jump. How does it work with glide? Well unfortunately it would always get used if you hit jump again in the air if you meant to glide while it’s off cooldown. But what she did is an air step pirouette that is mostly lateral but does go slightly up in the middle to theoretically clear some ledges before going back down. I don’t remember the cooldown but I remember it being disgusting to pair it with the shift dash right after since it carried momentum, making it disgustingly easy to get away or return to the fight without a GA target if using both cooldowns. Oh and the pirouette gives damage reduction like Cassidy roll. How good for her.
And lastly the ultimate, which was comparatively boring, kind of like Mercy’s actual ultimate. Shorter cooldowns on all three movement abilities, self health regen, and her gun shot slower more powerful shots that exploded maybe about half as big as an Emre heavy shot? But less damage in falloff from center.
So uh, yeah. Again maybe it’s cringeworthy to share a literal dream about a video game I actually had like a total no lifer, but my brain overcooked some seriously overpowered crap and I just couldn’t let it go unheard.
On a less fun but silly related note, said dream also featured a new king of the hill map with Sonic style dash panels. With there also being paths outside of spawn that were automated dash segments like in a Sonic game to send yourself into a starting position of your choosing quickly, and no way back to spawn except to die once you’re out of it.
Edit: Reminder that in the context of my Overwatch dream she was selectable alongside Mercy. Mercy, unchanged and playing identical to how she is in the game right now. I was really mad in the dream they did Mercy so dirty to give what felt like an overpowered rework to a new character. And yes I see the irony of the timing with plenty of people stating D.mon seems like that for Reinhardt lol