I hope that in any upcoming Blizzard articles the developers remind the player base again (i forget when they mentioned this previously), and go more into why some heroes are niche. They have mentioned this once in a while here and there.
Because they way people are confused about Blizzards balancing, whether its pickrates or winrates, they fail to understand hero designs and how they play into balancing.
People still dont understand that heroes that have certain designs that work only in some niche will NEVER have high pickrates. As long as they continue ot have their current designs.
Its always the same thing, people confused why Sym, Junk, Bastion, Torb, etc cant have high pickrates. And why Blizzard doesnt acknowledge that they are weak. And why doesnt Blizzard buff these heroes if pickrates are showing they are hardly picked.
Again asking for buffs so these heroes can be popular and seen in games and for the “generalists” to not be as popular in games , instead replaced with niche heroes.
People with this mindset dont understand the dynamic of generalist designs and heroes designed with certain flaws that makes them niche. And this is all based on Blizzard designing some heroes this way for some strange reason.
For these niche heroes, its not so much about pick rates or win rates, and more so about their designs.
Buffing damage numbers wont fix faulty designs.
EDIT: Also these "niche heroes are not meant to be 1 tricked. They are to be used in places they are strong and then switched off.
I dont want to search for old posts all day but here is one that sort of explains this.
This is concerning hero bans but it can also be applied to people 1 tricking heroes like Sym, Junk, etc and then claiming that are weak because they dont want to switch in areas those heroes are weak in.