I don't get the hate

She cannot be meaningfully interacted with by most of the roster yet can rapidly 2 tap people at range with no fall off without even hitting any headshots. If you do manage to get close enough to interact with her she can repeatedly dash in mid air so there is effectively zero chance anything not hitscan ever hits her.

She’s banned so much because she’s easily Sojourn tier while also hard countering a huge chunk of the roster. Pure cancer hero who nobody wants to deal with.

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Because plastic 5 baddies shouldn’t have a right to ban other characters. It’s stupid. The banning might make sense in GM+ where I’d assume people have a clue on how to play the game. Anyone below absolutely has no idea how to play OW at all, not even in an average form.

Zarya is the hero that can pretty much counter everything, but nothing really counters her. Counterplay against Zarya is either “don’t shoot her while she shoots you” or “don’t shoot anything at her or her allies because if they’re projectiles, they’ll charge her”. She was the safe pick, the “oh no I lost a team fight, I’m just going to go swap to Zarya and get more value for less effort”. So people ban her because she’s an actual crutch hero.

She’s incredibly overpowered to where she’s replaced Sojourn (unfortunately) for being a must-ban because matches are decided by who has the better Freja.

People like blaming Mercy for Sojourn and Freja being OP, and think banning her will stop them (it won’t). That, and people want the one-tricks out. Mercy doesn’t fit in certain situations and team comps, and I admittedly do not find Mercy players often who actually swap off the hero when it doesn’t work.

Genji players lmao

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Mostly to shutdown characters who have barriers or with shield health like Symmetra and Zarya who could counter Sombra fairly well. Zenyatta unfortunately got clumped in with them as his mostly shield health.

Baiting Transcendence than EMPing his team is a go to strat if Zenyatta’s team doesn’t peel for him. Otherwise EMP can be countered with Transcendence (outside of using burst damage/environmental kills and some abilities/ultimates) so it was very 50/50 who got the drop on who.

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yes.
more on consoles apparently.
people don’t like to play against powerful stealth heroes.
The reason spy works in tf2 for example despite the fact that he is invisible and can one hit anything is because he has downtime and is weak af.
a hero that disable your abilities and can do big dmg with almost 0 downtime is bad. and now every sombra glazer can see the ban rates.
** i don’t hate her because i play broken supports and can reliably kill her.

that’s the only fair part of her kit tbh.
people DON’T BURST her down when it needs to.She gets to have 60+ energy and she kills everyone. Everytime.
then there’s the d.va problem.
i have close to 200 hours on d.va and 180 of those are against zarya. :nauseated_face:

On consoles it enables dps, on pc it enables dps.
i guess that’s it.

it’s a low rank problem. not that important.

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Then you’d be wrong, people including me , ban her everytime cause she is OP and the go to tank to swap axter they have lost the first fight, Zarya is a crutch hero in 5v5 thanks to she can bubbleherseld twice and if timed right have a 3rd one soon after, all that while getting massive amounts of charge to melt yoyr team with

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When I play a video game like this, I want to be able to control my engagements in fights. I want to be able to make decisions about when I want to fight and when to retreat. All heroes give you that opportunity, which is a form of healthy gameplay. Sombra deletes that. She will choose when you fight her. That’s the MOST annoying gameplay I had in my 25 years of gaming experience. She is not just annoying, she is designed to annoy specifically.

Sombra – People find her invisibility to be mentally taxing to play against, and don’t appreciate her ambush playstyle, or hack’s ability to hard-counter certain ability-dependent heroes. Sombra is a hero who specializes in showing up at the worst possible time to exploit situations where you don’t get a fair fight, which is obviously not something people would enjoy.

Zarya – Double bubble combined with her high damage output means that she can often be extremely hard to punish, walking through the front line to kill the backline. Zarya creates situations where you did nothing wrong, but die because your teammates didn’t help you. She also hard counters a lot of other tanks, and good teams will prioritize banning whatever counters their tank.

Freja – She really is too strong right now, and that combined with her mobility and her massive range means that a lot of heroes really can’t do anything to contest her. In that sense, she’s everything people hate about Pharah but somehow even worse.

Mercy – People don’t like playing against her pocket playstyle, since it allows her to get value without taking on any risk, making her extremely difficult to contest. Her pocketing also means that she tends to show up whenever there’s a smurf or an OP hero to make the problem even worse. Also a lot of people just find rez to be demoralizing.

Moira – She’s not very mechanically challenging, which means she can consistently outperform heroes that require more mechanical skill at elos where mechanical skill is in short supply. Silver Genjis find that frustrating.

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It’s support mains, they play characters where the only skillcheck is situational awareness so they ban the one character who requires basic situational awareness

She can suzu herself twice in a row, takes 0 skill to play, and hardcounters a tank people actually want to play

They overbuffed her but it clearly is the onset of a new derangement syndrome

It’s 3 things. 1. rez is a bit annoying 2. people wanting to epicly troll their own team 3. People gambling that the enemy team has a mercy onetrick who will soft throw if forced to play somethign else

All of the supports are pretty low percentage wise so it’s probably just the low low ranks

Baptiste is still in the game? I haven’t seen that guy in ages

No

:rofl:
The cope is real. We ban Sombra a lot in masters+ as well as shown by the stats released by blizzard so your skill issue argument falls flat.

Stop trying to skill check when you don’t have anything resembling it in the first place.

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Zarya denies the ability to interact while melting you at the same time. It’s easy to see the issue.

She’s literally a monster. Think Sojourn, but with even more mobility and a free charged railgun every time she uses any of said mobility without even shooting a shield (sojourn needs deleting tbh)

I don’t get Sombra, Mercy or Moira. I have yet to even see a single Moira ban, actually??? it must be skewed by the lower skill level, idk. I know that’s the case for Sombra, although it has begun to bleed a bit higher, now I’m certain because people are just thinking ‘to hell with it I’ll be basic lol’ tbh.

If these bans mean a butchering of Sombra (tbh, already buthcered - just give us ow1 sombra pre- perma invis but with the improved gun back please…and stop making specific changes that butcher that target that utility and make things inconsistent) Mercy and Moira, I’ll probably just quit the game as it sets a precedent that I’ve already been noticing and calling out for the last 2 and a half years.

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No one cared about her in 6v6, cause she had to rely on other teammate(s), prefereably another tank. Soak up some charge, walk back, the other tanks soaks up and in 5v5 she’s got those double bubbles, so can walk in by herself and get a lot of charge. It’s also probably some Genji mains who hate not being able to deflect beams.

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That’s my point. It only needs to happen once for the seed to be planted.

And every instance after grows into a tree of hate.

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Boosted supports still have enough votes to control a ban in masters

In a game where 40% of players in any given match are support, I guarantee that that 80 - 90% banrate is being backed up by the other six players.

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On both teams. Sometimes I am surprised that they voted for Sombra more than us which gave us the double ban opportunity. That’s actually ideal most of the time, but I will never compromise on my Sombra hate.

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What’s your support rank? Gold?

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Just because her kit is annoying for any Mercy, doom, Zen, Widow OTP players. I understand, in QP, they don’t want to tryhard but in rank, I don’t understand when those players don’t switch (or use their brain)

Zarya can counter lots of tanks who don’t have shield (Orisa, Dva, Hog for example), and it’s very annoying to counter her with a boring Reinhardt/Winston kits. Even you can avoid her bubble (or destroy her fast before she’s full charged)

Freya is very effective (and strong) in good hands, and because of damages. But honestly, she will be nerfed in the next season

Because of boring gameplay, boosted players (playing behind widow, pharah or bastion), players are most toxic (maybe one of the mercy mafia)

At plat level, she’s not banned. At low level (bronze, silver) maybe, she can duel everyone. But it’s like Sombra : at low level, she’s strong, at high level (beginning gold/plat), she’s not strong

I wonder why no ones talk about Ball and Doom, because they are frustrating to play against (more than Sombra TBH)

I play console, master/GM. She’s very unfun to play against solely because of damage boost. I don’t care about rez. Surely it’s different on PC, but if you’re against a pocketed Ashe/Soldier/Sojourn and you’re not running Mercy, it’s probably not going to be fun, in my experience. In that scenario, rez can be kind of important, because when coupled with damage boost and pocketed heals, it’ll be a tough win for your mirror dps. And if they die, that walk from spawn is long, all while their dps is just building more ult.

I also hate Pharah, so getting rid of Mercy makes Pharah less likely. If I played Mercy, I wouldn’t ban her. Even if I didn’t mind playing Mercy. But it’s feeling forced to play Mercy because of the enemy pocket, coupled with my Ashe just looking so helpless when I’m on Brig/Lucio, that it’s enough for me to take a comp leaver loss and go play something else tbh.

Yes, swapping is a core mechanic of OW. Skill issue for me. Hero issue. I just want to play what I want. Yes, maybe OW isn’t for me. I don’t play much any more so that’s probably true.

That’s just my opinion, people’s reasons may vary greatly.

  • Sombra : invisible, silent assassin. No need to tell much more (though I could mention the wall hack, the high damage dot, soft CC and get out of jail card…).
  • Zarya : I don’t have much hate for Zarya. Her beam can be quite annoying if you underestimate it, or if your team keeps shooting her bubbles. I don’t care much for her though.
  • Freja : clearly overtuned right now. Her right click is extremely strong, with no fall off, no ammo usage, a wide projectile with an explosion radius and fast travel speed. Combined with mobility and a small hitbox, she really is a pain. It’s even more clear in high ranks, where she becomes the most banned dps.
  • Mercy : I love her, personally, but I know people hate her damage boost that makes some heroes a lot more powerful (and breaks some thresholds on damage), and they hate her rez too. Banning her renders a lot of other dps heroes a lot more manageable (Pharah, Echo, Sojourn, etc…), hence the ban, imo. Why bother banning all those heroes when you can ban the one that makes them too powerful ?
  • Moira : I think she’s mostly banned in low ranks, where she overperforms by a large margin : she barely requires aiming, has self heal, sustain or damage orbs, and a powerful get out of jail card that makes her extremely hard to punish if you don’t have good aim and good reflexes. I’m not surprised to see her banned a lot.