How would you rebalance a Tank for 6V6?

I’m going based off what I’ve seen from the community across multiple different places.

Congratulations… you just described what meta is in literally any format. The game could be 3v3, 5v5, 4v4, 7v7. Guess what… the meta is going to be mirrored and that will be the main way to play the game… that doesn’t change ANYTHING or help your argument.

That is objectively better than 5v5 LMFAO. Congrats you need to build a coherent team comp… that goes for supports too btw! Always has. If you pick 2 supports that don’t synergize and don’t work well together, you get garbage.

“tanks being trash unless you play with a specific 2nd tank” yea and 5v5 tanks are just trash… that’s it. Just trash, all the time.

Again, until you or the dev team are able to provide ANY, and I mean literally ANY feasible fix for the problems 5v5 has, I don’t care to listen to you.

  • Counterswapping being too effective against tanks
  • Tank being a miserable role no one enjoys to play in 5v5, hence the constantly declining tank population (probably at it’s lowest right now ever)

Because it’s literally just you complaining about something that most people didn’t give af about, and it’s you complaining about something this is straight up better. Needing to build a coherent comp with your tank lineup is not a problem.

Even if you want to argue that what you say is 100% true. I will GLADLY take needing to form a coherent tank synergy to get value, over trying to play a miserable role that never has fun because solo tank is an unfixable mess.

6v6 had balance issues, 5v5 has unsolvable format issues that will continue to plague the game as long as we stay in it.