I’ve tried Hacking and Stunning him, but he just keeps going after the brief duration.
I want to give him the ability to stun someone he hits with his primal rage by preparing a charge with secondary fire (he gets a good pickup animation and has the ability to stun for 1 second). But I also want this to be like - he uses it and it uses up the remainder of his ultimate duration.
Does anyone have any ideas on how I could script that?
I’ve got the stun ability already scripted ; just need a way to cancel his ultimate duration on use.
I couldn’t get that command to work. Maybe it just disables the ability to use the ultimate, rather than shutting it off while it’s actively being used?
[Edit - I also tried setting Ult charge to 0. No success]
Conditions
Player Variable (X) =1 [using stun ability]
Is using Ultimate = True
Actions
Stun (.25)
Hack(.25)
SET ULTIMATE ABILITY ENABLED _ False
Set Ultimate Charge (0)
Result _ Winston gets momentary stun and hack, but nothing else is affected.