How to Remove auto-reload features

Hey guys! I’m building a game that uses a limited ammo supply however abilities that reload upon use e.g. (combat roll, dead eye, wraith form, death blossom) reset the max ammo and ammo. This completely breaks the game’s balance, is there any way to avoid these abilities from using their respective reloads?

I’ve tried is using X ability == true and setting reload enabled == false but it still continues to reload anyway :confused:

Edit: Typos

You can either disable those abilities or store the current amount of ammo into a player variable and use this variable to restore the original amount of ammo after one of those abilities got used.

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After some tinkering, I got it to work! Thanks :smile: