I play Mei from time to time (1400+ hours, GM most seasons since season 1) and I have a few things I hope the balance team takes a look at that will make Mei not necessarily better, but more fun.
There have been a lot of changes to Mei over the past 4 years and some of them were good, others were just absurdly strong, and others made mei really not fun at times. I’m going to quickly go over what I consider “good”, “absurdly broken”, and “not fun” so you get an idea of my usage of the word “good”.
Good Changes
Mei cleansing Ana's biotic grenade debuff
This was a good change as it made her cryo feel like a safety net as it was supposed to be. It took them the better half of two years to fix what they even admitted was a bug but once they got to it, it felt good.
- Blizzard
Now pierces shields
I honestly forgot they had to add this as it just feels expected. having a circle on the floor is different from having a sphere so it just makes sense that a sphere of ice would go around barriers whereas something like shatter would not.
- Endothermic Blaster (Secondary Fire)
Removing damage falloff
I initially though this wasn’t needed but after they added it I felt way more capable of dealing with Pharah’s or sometimes Widowmaker when I’m feeling idiotic enough to try which is always.
- Ice Wall
1. Large heroes fit through 1 wide gaps
2. Breaking wall while dead
(1) This physically doesn’t make sense but it was a healthy change for the game as it lead to less frustrated main tanks and they need all the breaks they can get.
(2) This made Mei feel like less of a hinderance to her team as she isn’t just an obstacle ensuring her teams death after she dies.
Absurdly Broken
- Patch 1.22.0.1, Endothermic Blaster (Primary Fire) Now pierces through enemies.
Oh good god what have they done…
This is a remnant of a dark time where endlessly hungering herbivores ruled the meta and nothing could stop them. The GOATS meta.
This change has made it possible to gain 80% ult charge in 2 seconds just hold down left click, and no, this is NOT an exaggeration. This is not as possible anymore since the other changes they did to her but it still had no right ever doing that in the first place. The value of getting 80% ult while ALSO fueling your teammates ult by letting them kill frozen enemies was absolutely beyond broken.
Not fun
Before I continue I just want to say I disagree with basically every change they’ve done to her blaster. I will explain why in the comments of each change.
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Endothermic Blaster changes beyond that point
Maximum ammo reduced from 200 to 120.
This was needed for the upcoming changes
- Endothermic Blaster (Primary Fire) changes beyond that point
1. Damage increased from 2.25 to 2.75 (45 to 55 damage per second).
2. Slowing effect now reduces enemy movement speed from 20 to 70%, down from 30 to 90%.
3. Slowing effect duration reduced from 1.5 to 1.0s.
4. Freeze stun duration lowered from 1.5 to 1.3s.
(1) Damage was increased enabling Mei to do 55*6=330 potential damage per second. You’re probably saying “But it’s rare to freeze 6 people at once” which is true, so lets make it more realistic. 55*3.5=193 damage per second. This would give you around 35% ult charge in just one freeze but you typically were able to freeze twice in a row.
Not fun for Enemies, Fun for Mei
(2) This was a pretty good change as it made freeze appear shorter by not having the slow hit you like a truck.
Fun for Enemies, Neutral for Mei
<= this is what you should strive for when making a nerf.
(3) This along with (2) was pretty harsh in my opinion, I think they should have done either but not both. 70% slow with 1.5s duration instead of 90% for 1s would have been the healthier of the two
Fun for enemies, Not fun for Mei
(2)(3)(4) could have been good if they didn’t effect Blizzard. these changes in a sense reverted the very first change they gave to Mei (Blizzard radius has been increased from 8 to 10m.). Most characters are able to just walk out even without a Lucio in most cases.
Fun for enemies, Not fun for Mei
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Endothermic Blaster (Primary Fire) changes beyond that point
1. Removed damage falloff.
2. Ammo cost reduced from 20 to 10 per shot.
(1) I didn’t feel like this was needed at first but after it got added I felt more impactful against my counters. This didn’t make Mei stronger than Pharah or Widowmaker, but it made you feel like you stood a chance against them if you hit your shots.
(2) This made it so you should shoot 12 times instead of 10. 120/10 instead of 200/20 or even 200/25 like it was in the start.
This also made Primary Fire expensive as you can only use it for 6 seconds instead of 10 seconds. That means Mei can freeze 40% less with a weaker freeze from the changes in the previous segment.
Conclusion
While I do believe it was healthy to encourage the use of her Secondary Fire as I have said over the years how much I hated Mei being a left click bot. I believe right now she’s more of a reload bot. She can shoot more icicles than ever before but that’s about it. Reloading while in cryo was… a change… but not an impactful one by any means.
I honestly believe that if they went back on the multi freeze change it would have fixed a large portion of the problems people were having with Mei. Adding multi freeze removed what I thought was a critical part of teamplay against Mei. If you’re a D.Va and you see your Lucio getting frozen, you could swoop in and take some freeze charge until your Lucio got his boop back to boop away the Mei and let you both escape.
In case you think this would never happen, this DID happen, to me! I was so impressed with their coordination as I’m sure they were too. That kind of team oriented counterplay felt really good as it wasn’t a factor of being limited by mechanics, but enabled by teamplay.
I’m not saying they should ONLY remove multi freeze. She would need her other changes reverted too. Here’s what I propose:
- Endothermic Blaster
Increase max ammo to 150
- Endothermic Blaster (Secondary Fire)
Increase Secondary Fire cost to 15
- Endothermic Blaster (Primary Fire)
1. No longer pierces enemies
2. Decrease cost to 15
3. Increase slow duration to 1.3 seconds
4. Change slow strength to 10%-80%
(3) The problem with 1 second slow is the window to freeze someone is so tight that missing one tick of freeze can ensure they don’t freeze. The problem with 1.5 seconds is the window to freeze is so big that they’re often left slowed for a long time even after you’ve switched targets.
(4) Even at 20% I notice when I freeze someone they still get that feeling of being hit by a truck. Increasing the max freeze to 80% from 70% is to offset the weaker initial slow but mostly because I want to be selfish and torture people 10% more . The 80% is optional.
- Blizzard
1. Change slow strength to 30%-70%
2. Decrease duration from 4.25 seconds to 4 seconds
3. Increase cost by 5%
This may seem counter to what I said in the previous change, but Blizzard is an ultimate. This would really differentiate Primary Fire and Blizzard to make it feel more like a special ability and not just “bigger left click ”
There are other changes to Mei that I feel are okay such as cryo being treated as a wall (I hate that I can’t get Sound Barrier while inside but it is what it is.) but those changes are low priority in my opinion so I won’t go over them right now.
Over the years Mei has been seen as a “Brain dead hero”, “Satan”, “Basically useless”, “Overpowered”, and anywhere in between and that all comes down to Endothermic Blaster. Her Primary Fire the center of her kit, too overpowered and her other abilities go underused and ignored. Too underpowered and she turns into a weird McCree with walls and a Blizzard® from Dairy Queen®. Whenever I see a Mei using Primary Fire nowadays I just scoff because I know I’m probably not going to be frozen by them unless it’s a 1v1 on flat ground with no walls and the sun isn’t shining in her eyes.
I don’t want Mei to be meta or niche. I just want Mei to be fun. This isn’t to say you CAN’T have fun on Mei, but you could be having more fun playing AS and AGAINST Mei. I want the same for all Overwatch heroes. But I don’t play every Overwatch hero so I’m trying to do my part and give suggestions on the things I do know.
Thank you for taking to time to read this. Hopefully I haven’t made too many writing mistakes as this is probably the most I’ve ever written at once. Hope you have a lovely day