How to fix Genji, easy

Well let me give you a scenario.

Genji is in the back line about to kill a healer and get out (by this time the healer has called genji out and 2-3 enemies are focusing him)

You have the option to kill the ana at the expense of the Genji, or leave the Genji alone.

It would be counter productive to team play, which is bad in a team-based shooter.

Why should you be scared to help your team-mate in a team based shooter?

Wall climb and double jump are good to set-up engagements, but to dis-engage they are ineffective, chances are the healers aren’t really that close to a wall, and double jumping can make you more predictable as you fall down, and all flankers also have reliable and quick escapes.

This is understandable, but the situation you provided (assuming the nerf was in game RN) is kinda false. If it were me, I’d save my dash for one last burst of damage, or get into a position where if I dash, I can climb up a wall and dip, or just dash kill the healer, and have the extra dash to dash elsewhere.

Honestly, Dragonblade being cancellable would make everything else fine by me.

But there is a catch to that, you need to engage and disengage with the dash, which is why it is a multi-purpose tool rather than 2 abilities.

Let’s be honest, you can’t just briskly walk up to a healer at any high elo, you will be called out and focused unless you JUMP them with the dash.

Point being in this situation, it’s a counter-productive nerf, as it compromises the ideals of a team-based shooter. There should be absolutely NO mechanics added that make you fear helping your team.

It’s a transformation ultimate, if one of them gets it, all of them do.

If you manage to stun the Genji and can’t follow up on that stun, that’s you being bad, any good mccree lands the stun and immediately fans, killing the genji.

I understand that. Truely I do. But I have had several instances on maps like Hanamura, Anubis (particularly point A), and more where I’ve engaged with just my passive, sneaking up on them as opposed to going in guns, or in this case, stars blazing. The key is being stealthy, not that you wouldn’t know that already, because chances are you have more hours than me, and I assume you’re a higher rank than me. So honestly, from my perspective, change one would be ok, but that’s just me.

Well the key point being is it’s a bad idea, most Genjis DO use dash to engage and dis-engage safely, sure there are instances where you can engage without your dash, but those are few and far apart in any true team fight where you have to be up close to deal any damage.

I’ve watched many streamers and have played Genji for over 500 hours myself, most engagements start with dash.

If any change makes you not want to help your team in a team based shooter, it is a BAD change, no matter what it is.

This is the most balanced way they could have went about it, trust me.

If they gave him 2 dashes, but 25 each, he would be even harder and more annoying to hit.

If they gave him dash on a lower cooldown, it would be easier to spam.

This best option they had was to make it reset.

How to fix Torbjorn, easy

  1. Make turret have 50 hp ( so it isn’t too oppressive when behind shield )
  2. Make his E ability only give 50 armor ( he is too hard to kill right now )
  3. Make molten core only do 30 dps but make it last 1 second longer
  4. His right click should only do 50 damage max (100 headshot) because he can 1 hit people too easily
2 Likes
  1. Freaking called it. I only have ~67 hours on Genji. lol.
  2. It doesn’t have to be on a dash kill though. If they just make it a personal kill, like you dash, and then fire an alt-fire in their fast, the dash resets.

Ok! Point taken. :laughing:

Even then, most team fights end up with gunfire on various enemies at multiple times.

Genji’s alt fire and fire take a second each, so unless you are willing to give him faster shuriken throwing speed, I wouldn’t do this if I were you :wink:

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The dash alt fire combo was just an example though. Also, is that a wink meant to be a tip? Cause if so, thanks. I’m trying to get better. :slight_smile:

genji is fine. stop trying to nerf things because they can reliably kill. THATS THE POINT OF DPS.

2 Likes

That wink is meant to be the thing that his primary and alt fire fire too slow for him to be able to secure kills fast enough to prevent kill steals, so it’s better to leave dash as is rather than make him an alt fire bot so he can actually SECURE the kills.

It just is no good, it will not work, it sounds good on paper but is terrible in practice.

Like how dooms 5 meter seismic slam nerf sounded good, but KILLED all his rollouts.

Especially when we are in a meta that includes no DPS :wink:

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Yeah… I can see that.
writes down the first paragraph in the Genji section of my “How to Hero” notebook
Thanks. :wink:

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Zero aim hack.
Zero aim EMP
Zero aim Brig Stun
Zero aim McBangBang
Zero aim Moira spam
Zero aim Mei spray
Zero aim Torb turret
Zero aim Monkeygun

Edit: and zero aim Symmetra balls

And these are just the options that have zero aim requirement and can be executed successfully by a potted plant.

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He/she has a point, you know.

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Thanks for the idea to meme flashbang, I can now call it a MacBang (Mcdonalds) :rofl:

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Which of them does? The counter-ability to Blade or the guy saying Zig-Zag blade wipe, because the Zig-Zag blade wipe is not a true story by any means. The forums tends to really over-exaggerate the power of blade, acting like it team wipes every time where most of the time GENJI dies instead of the enemy team :sweat_smile: