Hello Workshop Community:
I’m working on a mode currently called “Mexican Standoff”, basically as the name suggests the idea is it requires at least 3 players and when you damage another player you receive the damage you dealt. So in order to win you have to try to shoot a player who’s already half health so you won’t kill yourself too in the process.
But the damage number isn’t right.
Here’s my script:
Event - Player Dealt Damage
Action - Damage
Player - Event Player
Damager - Victim
Amount - Event Damage
Maybe if you are asking “What if all the players don’t shoot as they don’t want to give others the advantage?” But please remember this is internet and in my prototype run I discovered that they’ll shoot anyone on sight no matter what.
But the weird part is the damage number isn’t right. With that rule, when a McCree shoot an Ashe in the body it instantly kills her and results in 2 dead bodies and me scratching my head while staring at the Workshop inspector.
I ended up reducing the damage received for McCree/Ashe to 50% to try to see if it can set things right but nope now they just won’t receive the exact number of damage dealt.
My wish is very simple, I want to create a mode where if you shoot someone you’ll receive the exact same amount of damage to create some intense standoff scenarios, but IDK why that script isn’t working as intended.