How to decrease DPS queue times

She doesn’t need too much just a revert to piercing freeze. Going in the middle of enemy team and freeze all of them at once its literally the most stupid thing. I climbed 200sr just doing that in my matches lol

Orisa had the exact same kit that she had during double shield meta since about Season 5 until double shield meta too… so by your own definition, she was fine and should have ALL these barrier nerfs and Fortify buff reverted too.

No she didn’t. She recieved multiple buffs throughout both Dive and Goats because people kept complaining she was too weak. It’s just no one remembers them because, at the time, they did nothing. But that’s because Orisa isn’t a Dive or Deathball tank, so trying to buff her into a Dive or Deathball meta is obviously going to fail. It wasn’t until a Bunker type meta came around with Double Shield that she finally got to shine, but by then all the small little changes started to add up to make her an uncontested beast.

And to be fair, that’s starting to happen with Rein. Orisa’s the better bunker tank, Rein’s the better deathball one, and he was balanced for years. We were in a bunker-esque meta before, then they started buffing Rein out of nowhere. And then again with this latest patch, which was already aimed at turning the tide in his favor.

Personally I would have started by drawing back a few of those minor buffs (a small damage decrease here, maybe slightly slower speed there), then hit Sigma pretty decently with the nerf bat. But the devs don’t really like retracing their steps and rolling back their own changes, so they just threw a ton of random crap onto live to see what happens.

Didn’t she used to have a 12 second CD on barrier way back when? And now it’s only 10? Technically I could reason adding those extra 2 seconds back on, but 10 is probably a fair middle ground.

Then again, she recently got her shield health nerfed, so maybe 8 seconds might not be as bad as it was in the past. Could balance out then, I dunno.

Name them? -keep in mind she was released in Season 4 and ALL of her buffs were during season 4 (shield size increase, barrier reduced to 8 sec etc…) and even after all of these, she was still a throw pick for over 10 seasons.

I’m curious to see what a Reinhardt main thinks made Orisa “soooooo op” when nothing about her was changed.

I can’t wait for you to cite “deploying barrier no longer interrupts reload”, I’ll get a good laugh out of it.

“I didn’t think so” - Moira

It feels worse to me. I see the damage and all the stuff coming, but I have to let my team take damage, because if my shield breaks, the ults are going to kill us all.

The reason dps queues are so long is everyone thinks they are pro tier sniper masters that will carry the game.

Faster and more accurate shooting, better shield, faster ult, faster movement while shooting, etc. She was also the only tank to really benefit from the armor changes because her individual damage per shot is so low but her overall DPS is pretty good.

Like I already said, none of them are big. But they add up.

I mean, if you want to nitpick, that’s objectively false. She also got buffed during seasons 5, 12, and 15. The armor changes were also in season 14 if you want to count them.

And I already addressed this.

The meta was Dive.
Orisa is not a dive hero.

No amount of buffs to Orisa is going to make her viable in a Dive meta. Especially when her biggest counterplay is closing the gap on her quickly, that will never change unless you make her so absolutely busted (which luckily they never did that to her, they saved that for Brig).

Same goes for Goats. Orisa’s weakness is the enemy closing in on her. The whole point of Goats is that you can not stop them from closing in on you. Obviously Orisa’s going to do poor there, buffing her to compete is just asking for a problem later down the line, which is exactly what the devs did.

Apologies for the wait. I guess unlike yourself, I actually have responsibilities to deal with, some of which are more important than just sitting on a computer all day waiting to whine to strangers.

Honestly, I don’t even know why I’m even bothering trying to keep this up if you’re so immature that you can’t even understand that much and feel the need to try and taunt people into responding. Have a nice winter break, friend.

I’ll enlighten your low-gold Mercy/Rein Brain a bit:

The faster projectiles / Less spread, and faster movement while shooting are true… but they’re laughable arguments as to why she was “op”.

Imagine thinking that a character the size of an elephant with a car sized head hitbox became ALOT harder to click on by her being slowed by 30% while shooting instead of 50%.

“better shield” means nothing, and her shield was untouched during the whole time. 3 Months after her release, her shield size and CD were changed (I remember having to crouch on top of payloads with it deployed on the payload before to prevent getting shot). After this it was untouched until the recent cd (from 8-10 sec) / hp (900 → 600) nerfs.

The only change to her ult that i remember is a global nerf of some percentage of ult generation to ALL heroes, maybe this buff you speak of (that I don’t see anywhere in patch notes) reverted this.

Literally half of Orisa’s HP at the time is Armor… This was a survivability nerf for her.

Buffs in season 12 didn’t happen…15 was about the time that her spread reduction was added (March 2019ish?).

I believe this is also the same patch that nerfed lucio speed (the greatest enabler of Reinhardt), AND added Baptiste to the game (enabler of bunker).

This paired with other GOATS related nerfs (Ana / D.va / Brig nerfs) in prior updates is what made her a more desirable pick than Rein.

Orisa had the EXACT same barrier, EXACT same Fortify, EXACT same Halt that she did in the 10+ prior seasons to that.

You’re literally arguing my point for me here.

Like I said, absolutely immature.

But hey, if you wanna feel like a tough kid because you spent an extra 20 bucks to buy a spare account to hide behind because you were ashamed of your own stats, go for it.

As I said, none of the individual buffs made her OP… by themselves. Going into why each individual one was put in is pointless when the point is that the total is too much, not any individual addition.

June 26th, 2018, Supercharger had it’s ult cost reduced.

October 9th, 2018, right in the middle of S12, she got her spread buffed.

Google is always your friend.

Good, then you agree that the buffs were most likely a bad idea since it was just the meta was keeping her down, and so nerfing one or two of those buffs out would be completely acceptable since, again, they were never really needed in the first place?

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